I don't find boss battles in RPGs to be particularly interesting.
It seems to me that beating RPG bosses is just a function of how high level you are. Can't beat the boss? Go spend a few more hours levelling. To me that is not using "skill" to beat a boss. I've never fought an RPG boss that was actually "hard" in the sense that it can beat you no matter how powerful you were.
Right, because if anything validates the existance of a handheld piece of shit, it's taking those shitty handheld games and placing them on a screen big enough so that the inherent flaws of the software is visible to all humans. Including Ray Charles.
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