I love Big Blue ordeal
i think it could be my favorite track in an F-Zero game ever
Hmm... I haven't put in as much time into the game as I want, and NO TIME AT ALL into making custom ships. Maybe I should. I spent all my points in story chapters and racers.
I'm almost done with the racers and I've beaten the first 6 chapters on Normal and Hard.
I've been playing the cups one by one, beating them at every difficulty before I move on, and I'm by Expert on the third cup. Should get past it tonight.
OK, your two questions are very related... you need to know 2 to get past 1. Here we go!:Tragic asked...
1) Story Mode Chapter 4. What the hell? There don't appear to be any sheild recharge areas so I run out of boost quickly, how am I supposed to do this?
2) Attacking enemies. I really don't think I know how to do this correctly at all.
In Chapter 4, you get recharged every time you kill an enemy vehicle. Also, you can't catch up to the boss car until the very end of the race, so just take out cars on the way to him. Start with a boost, and spin into the first three cars (remember that to spin you have to hit left or right and Z, nit just Z alone) You might kill one or two. Then, if they're behind you, get RIGHT in front of them and spin. It'll slow you down and you'll nail them. If they're ahead, boost forward and side attack them. You can do it while you're flying past them. One good side-hit and they're dead.
During real races, I almost never use a spin attack. Start off the race, and side attack any straggler you catch up with. It'll give you a little speed boost and probably kill him. I spend the first lap killing people, then the other two trying to place high (while killing more people). Right now, I'm averaging 25 kills in Expert mode, and double that in Normal and Beginner. It REALLY fucks up the scoring system. I won on Expert Sapphire without really knowing the last track at all. In fact, I got 25th place in that race. And I still ranked #1.
Does that sound like a hard game to you?
THANK YOU! Preach on, brother Mech.MechDeus said...
Wow, my heart hasn't pumped like that from excitement in a videogame in a very long time. My damn rival during Normal was neck and neck with me the whole third cup, making me go all sorts of crazy on those last tracks. Bastard.
The difficulty is not overly-hard, not even close. Anyone who says so is either crazy or has never played a racing game.
edit: Oh yeah, I've been using the Blue Falcon the whole time.
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I love Big Blue ordeal
i think it could be my favorite track in an F-Zero game ever
Damn those faqs go up quick. I coulda sworn I just checked a few days ago and there was no custom ship faq.Originally Posted by japtor
A is for action
yeah so did i. there was like 1 faq there. now theres like 5+. anyways i got 2 new custom ships built.
cyber cancer-z: space cancer, cyber fox, triple z
feels pretty much like the frost lynx. but looks cooler. no more frost lynx in my garage.
cyber drake: aqua goose, cyber fox, euros 01
wanted something with quick accel just to have some variety in my garage.
thinkin about using the paper plane as my last custom ship just cause it can fly. but i cant handle it worth shit so id never use it so i dont know. not able to get much done on hard story mode so just waiting on an ax machine for those new parts to test out.
Yeah, Im pretty much in the same boat. Those hard story missions are... well, hard. I'll be content trying to get past mission 7, and trying to place first on Master difficulty.
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I didn't know you get AX ship parts from beating Hard chapters... I just beat Chapter 5 on Very Hard, and opened up this guy to the left of Captain Falcon that drives the Cosmic Dolphin. So I guess he's from AX. But his ship sucks :-( Not a very good reward.japtor said...
not able to get much done on hard story mode so just waiting on an ax machine for those new parts to test out
I haven't bought the 7th chapter yet, but I really want to...
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so what are some of all your buys best times on your favorite tracks
I think the design of that level is basically perfect. Big blue ordeal and mute city serial gaps were what impressed me most about this game. I was afraid of them relying more on gimicky level design to wow people, but these two tracks were on the same level of ingenuity as the best tracks from the original f zero.Originally Posted by Shin Johnpv
Serial Gaps makes me go >_< hard stage but i love Big Blue Ordeal
just a fun track to race on
On the harder difficulties I think big blue ordeal is actually more difficult (major reason why I liked the level), because there aren't shortcuts like there are for serial gaps.
Ordeal has more variety than serial gaps, and all of the different elements of the track blend seamlessly into one another. I just can't stop blabbering about how good it is!
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