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Thread: Gigawing 2: Scoring and Strategy

  1. Mode, now you may update the chart with this:

    19,471,496,858,274,000 - Bern-D / Chery / RF ALL

    I think failing to destroy the sixth boss in time hurt my
    score plenty. On the first form, I can perform the first
    two reflects okay, but the rest I'm unable to aim properly.
    Because of that, I died and I wasted time handling the rest
    of the first form. Any tips on how to nick off this form
    quicker?


    (EDIT: Never mind. I think I have it now.)

    Also, this attack still scares me:

    http://www.shmups.com/beepreying/gw2/31379.jpg

    Hard to see, so I'll explain. All bullets are red needles.
    There is a somewhat aimed sequential shot and every second
    or so, the boss fires off two arcs on eiter side of the
    sequential shot. What should I do here?

    I should also be braver handling the seventh boss. Once I
    bomb, my timing's messed up. Maybe I should create a
    BulletML simulation of LIMI's first attack so I can manage
    the rest with more confidence.

    One more thing. I play on two-player side. On this attack

    http://www.shmups.com/beepreying/gw2/stage7/3191.jpg

    I lose the visual cue from the one-player side's RF
    display. For the moment, I stick a piece of paper marking
    the safe spot. Is there another safe spot that's easy to
    enter? Doesn't matter where, as I'll reflect the second
    flower pattern anyway.

  2. 21,404,490,925,917,410 - Bern-D / Chery / RF ALL

    How many minutes of glory I'll get for bapping Rando for
    once, we shall see...

    I managed to destroy the sixth boss in time, but I still
    died when the boss transitioned into the blue needle
    spirals. Will that pattern always begin in the same way?

    I also triggered an item volcanon with the four turrets at
    the end of the factory stage. I would begin reflecting
    after the bullet arcs intersected one another. Then I would
    wait at the center a bit and move toward upper-right corner
    such that the barrier expands on the two turrets there. How
    consistently I can trigger this, I've yet to see.

  3. Your best bet is to try and find a hole relative to the 2P gauge, but I know of none from experience -- perhaps consult the replay with virtualdub to help suss out potential holes.

    The large blue needle pattern is static, but will sometimes "fake" an entry, tricking you into depleting your RF early. The only thing you can really do is make a point of not rushing into the reflection. Give it a couple extra seconds to make sure it isn't just playing with you. It is entirely possible to dodge, so keep a cool head in case it does come to that.

    Factory stage turret section is also static. If you've triggered a volcano once, odds are good you can do it again.

  4. 22,319,499,833,824,510 - Bern-D / Chery / RF ALL

    0 lives remaining.
    0 bombs.
    Failed to destroy the 6th boss in time.
    Score target now set at around 35 quadrillion (*10^15).

    Now that I'm running out of item volcanons to trigger, I
    have to find ways to maximize my profit from them. I feel
    uncomfortable again.

  5. 23,125,409,620,283,480 - Bern-D / Chery / RF Stage 7

    Ran into a stray bullet in Stage 4. Cost me an ALL
    clearance. But now that I discovered how to collect
    more medals for suitable item volcanons, I hope to
    make more progress in future plays.

    Move up, move down, move right or left, repeat. Not
    sure if this is the optimal solution for collecting
    the maximum number of medals, but it helped me boost
    my score a bit.

    Mode, is it more profitable to use a bomb in order to
    grab hard-to-reach medals from certain volcanons?

  6. I've never played with any bomb use in mind, so I can't say one way or the other. Seems like the idea might be worth pursuing, however.

  7. Oh...God...my hands are shaking and I feel like vomiting, but I have finally done what I thought I never could...I beat it.

    27,672,448,490,812,681 - Kaneda / Chery / RF ALL

    Now excuse me while I go ask out that girl in my art class, finish my novel, and take a nice long walk.

  8. Nicely done, Kaneda.

  9. Originally posted by Kaneda
    Oh...God...my hands are shaking and I feel like vomiting, but I have finally done what I thought I never could...I beat it.

    27,672,448,490,812,681 - Kaneda / Chery / RF ALL

    Now excuse me while I go ask out that girl in my art class, finish my novel, and take a nice long walk.
    Very good, Kaneda. And it's good to see you back into Giga
    Wing 2 again.

  10. eh!

    Congrats Kaneda.


    Well, it seems that this gw2 game is helping people improving self-confidence


    Now, kaneda Dear, we want you beating Mars Matrix...

    Good work



    Signature?
    Nah, i'm not that kind of dude
    R

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