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Thread: Billy Hatcher and The Giant Egg

  1. I've gone through all of the first four levels, getting 32 chicken-shines. I really like the variety in the levels and that it's not marred by a terrible camera (although there are a few places where the camera could be a ton better).

    Fun game so far.

  2. My first time playing the game was in multiplayer, and my C-stick wasn't calibrated, so the camera was constantly spinning to the left... I didn't realize this until I had played for about 10 minutes, and was ready to curse the game for making me dizzy. After I fixed the controller, the camera (by comparison) seemed to be the best camera ever

  3. Quote Originally Posted by kabuki
    Your impressions and the combined poor scores of IGN and Gamespot have convinced me to (eventually) buy the game. After reading IGN and Gamespot's reviews of P.N.03 and then feeling the exact opposite of the reviewers, I've decided to go directly for any game that they hate
    I read the review at gamers.com last night. Talk about sucky reviews. I can understand a difference of opinion, but they've got their facts wrong.

    Gamers.com review:
    It's also too easy to accidentally let go of the egg while running around. A button or power-up to magnetize it to your hand would've been helpful.
    No, it's not. If anything, sometimes when you'd like to let go of the egg, you can't.

    Gamers.com review:
    The other problem with the eggs is that they're not incorporated into the gameplay enough. It's almost too easy to ignore their powers and simply get one to full power and use it for an entire level so you can kill the bigger foes in one hit. That is, if you want to confront them at all--you can just run past almost any enemy you encounter.
    Many foes have to be beaten to unlock doors. All platforming and puzzle solving in this game requires use of the eggs.

    Lastly, the straightforward level design and formulaic "boy gets special power, vanquishes evil" story lack surprises.
    That storyline jab is just stupid since this is a platformer. The levels may push you in one direction, but the variety within the level of the different types of platforming you'll do is fabulous! Contiually opening up new areas to the level that overlap previous areas as you get tokens is a much better way to do this than in games like Mario Sunshine, where everytime you visit the level for a new objective it's the same level as before.

    --Scourge .

  4. I'm playing through the 3rd level in the Sand stage currently (trying to wrap the game up), and dying on this ramp part where you roll down.

    Is it just me, or has the whole game had a problem with control on these ramps? It seems like sometimes I can barely tap the stick left or right and I stay on just fine. Other times I feel like I'm going to break the thing off I'm holding it so hard to one direction, and I go flying off like I'm not holding it at all.

    Frustrating.

  5. Quote Originally Posted by Scourge
    I read the review at gamers.com last night. Talk about sucky reviews. I can understand a difference of opinion, but they've got their facts wrong.
    Gamers.com review:
    The other problem with the eggs is that they're not incorporated into the gameplay enough. It's almost too easy to ignore their powers and simply get one to full power and use it for an entire level so you can kill the bigger foes in one hit. That is, if you want to confront them at all--you can just run past almost any enemy you encounter.
    You can only use each hatchling like 5 times before it disappears. Idiots didn't even play the game.

  6. Quote Originally Posted by kabuki
    Your impressions and the combined poor scores of IGN and Gamespot have convinced me to (eventually) buy the game. After reading IGN and Gamespot's reviews of P.N.03 and then feeling the exact opposite of the reviewers, I've decided to go directly for any game that they hate
    You should be all over the Army Men games, then.

  7. *sigh* I really dont see why some people didnt like this game... Its just, I dunno- its fun. Some levels frusterated the HELL outta me (Fire Mountain collect 40 blue coins... I hate those little tracks to roll the eggs on) But, I love this game.... if you havent bought it, and can afford it- just give it a try.... and keep an open mind.

  8. Quote Originally Posted by BarryWeen
    I hate those little tracks to roll the eggs on
    Same here. They turn an 8/10 experience into a 6/10 pretty fast. It's not that I don't enjoy a challenge, but isn't it enough for me to have to stay on the track in the first place? Why does it have to go and make me fly off the edge because the game doesn't respond to the direction I'm pushing? Very frustrating.

  9. Quote Originally Posted by Schlep
    Same here. They turn an 8/10 experience into a 6/10 pretty fast. It's not that I don't enjoy a challenge, but isn't it enough for me to have to stay on the track in the first place? Why does it have to go and make me fly off the edge because the game doesn't respond to the direction I'm pushing? Very frustrating.
    I think he meant the little rails that you have to push your egg onto and then run to go catch it on the other side. Those were incredibly fristrating, particularly in Circus Park 1 where you have to roll the golden egg on 2 of them in a row. They're glitchy and sometimes the egg will drop right through it, or pull you with it. It's not much of an issue in the other levels because you have the opportunity to fill the egg up which makes it easier, and you don't lose a life for dropping non-golden eggs.

    The rolling downhill parts aren't that tricky. It's all about being steady. You can't make sharp turns, you need to ease into things.

  10. Quote Originally Posted by Frogacuda
    I think he meant the little rails that you have to push your egg onto and then run to go catch it on the other side. Those were incredibly fristrating, particularly in Circus Park 1 where you have to roll the golden egg on 2 of them in a row. They're glitchy and sometimes the egg will drop right through it, or pull you with it. It's not much of an issue in the other levels because you have the opportunity to fill the egg up which makes it easier, and you don't lose a life for dropping non-golden eggs.
    Those are the easy ones...all you have to do is jump on it with your egg. They set it up the other way to confuse you.

    The rolling downhill parts aren't that tricky. It's all about being steady. You can't make sharp turns, you need to ease into things.
    I am doing gradual turns, but it stops responding and I go flying off the edge. I just think they could've found a more inventive way to add challenge to the game than putting these things in...and the 360 degree rotating rings, while I'm at it.

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