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Thread: Burnout 3

  1. #501
    Quote Originally Posted by MechDeus
    No, there's one more, with the Euro Racer (a GP of single lap races). Don't worry, it's way easier.

    ...Or you could check the menu (unless you're wondering if it's a Burning Lap or something).
    How do YOU have time to play and finish all these games?!?

  2. Quote Originally Posted by BioMechanic
    I think it's increasingly evident that Criterion intended Burnout 3 to be played online from its inception, where none of these problems exist.
    I didn't even think Burnout 3 was going to be on xbox live until EA squashed it's problems with MS.

    I've never taken my copy online, and probably never will, and I've loved the single player modes so far. I think the racing mode is the best in any racer ever, and I'll probably never go back to any regular racing mode or game ever again.

    I'm just grateful Criterion included such a great single player game, since this way it can be played for years on end after Xbox Live no longer supports it. (or exists in the future)
    R.I.P Kao Megura (1979-2004)

  3. Picked it up this week and uh...here's what I think.

    - Awesome graphics, really polished and fast. Love the reflective surfaces and lighting, especially the crashes.

    - The first person mode definitely needs a mirror.

    - The announcer guy is the same dude from SSX3, he's way more out of place here than in SSX3 where he's tolerable and sometimes funny. He's not a piece of shit here but it's a good thing he can be turned off.

    - The music blows outside a very, very, versy small selection of songs. Intro music is fucking horrible too, custom soundtrack never looked more like a good idea than here.

    - Catching up after crashing can get very annoying since they put you so far back. It's definitely less forgiving than the 2nd.

    - Controls are just about the same as the second in accuracy. Not too complex and has a RR feel to it. Love the boost afterburners too.

    I'm probably not going to take it into Live unless I'm at my cousin's house although I'd love to test it on there once it runs better.

  4. #504
    Quote Originally Posted by MechDeus
    I do like the rubberband in Road Rage (although it's arguably not, since they're actually removing the cars off the road and placing them next to you, trying parking on the side of the road during RR for a good example) since once you hit one and go full boost if you never let go it's just one long adrenaline race since you'll always be jockeying with the other cars at full speed. It's fucking awesome like that.

    But in other races it's terrible, way worse then it was in BO2. Face Offs are easier this time since you can use Takedowns against the other guy, I didn't lose a single one whereas one of the ones in BO2 actually made me exert effort.
    Agreed. Between you and bio I don't need to add anything. Boosting for a full minute and then crashing once and winding up in sixth sucks the BIG one.

    Also, if you are playing a car that doesn't max out as the same top speed as the rest of the class, then you'll never catch up. The rubber-banding doesn't work for you, only against you.

    Edit: Someone lend me some money so I can afford my textbooks and a freaking Live subscription.

    Oh god help! the wireless adapter is 100 dollars! I have a linksys (a.k.a. piece of shit) wireless network in my house, but the cable is near the xbox. Is there a way to link it up without fucking with the network/being on the network while keeping the network that won't cost me 100 freaking dollars?!?!? oh man I'm never going to get to play this game live. Shit.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  5. #505
    I totally forgot the Xbox could do stuff like keep music and store games on the hard drive. Probably because I've waited so long to get it I forgot all I read about it upon release. Besides, in every other system, it's been a perfunctory feature. However in this game it's essential.

    Ebay has a store selling the wireless adapters (unsold but in open boxes) for 44 dollars I believe.

    Trouble is, I can't even afford that until my next paycheck. This is where a credit card would help.
    Last edited by Cowutopia; 21 Sep 2004 at 09:36 PM.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  6. Hey, if you score your 2,000th takedown while playing online does it count towards your regular game? Also, what if you scored 10 takedowns in a race while online, will it count towards your regular game?

  7. #507
    Giltch Guest
    Burnout 3 is a good game, but there were many things I didn't like about it. One thing was the horrible soundtrack. Bleh! Another thing I didn't like that they added was the 'extra score' pickups in Crash mode. There were a few other things, but I didn't play the game long enough to get enough of a feel for it.

  8. #508
    It's called Custom Soundtrack, and it's an actual reason to own the game.

  9. BebopLover: When ya loggin on this week? Red says that he had connection issues before, but I am hoping we can all play sometime tonight or Sat. Let me know.

    As for your Takedown question...to my knowledge, it won't count as part of your single-player objectives (10 takedowns for instance), but they'll still be tallied as part of your overall number.

  10. #510
    Giltch Guest
    Quote Originally Posted by Cowutopia
    It's called Custom Soundtrack, and it's an actual reason to own the game.
    I'm talking about the PS2 version. I imagine making a custom soundtrack would be pretty sweet.

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