First off: SonofdonCD, that was perfect.So what you're saying is that a game built on complexities that have been simplified so much as to remove the entire reason for the genre existing is on a similar scale as a good piece of art? RPGs exist for the story, something that Dragon Warrior doesn't have.Originally Posted by Gutsman
No, but you hear people claim that older games are no longer good games all the time. Movies and videogame sage very differently.People don't watch classic movies like Metropolis or Citizen Kane or Charlie Chaplain much anymore, but you don't hear people claim that they are no longer good movies...You're leaving out that modern RPGs actually have role-playing in them. That's the advancement. You're always a thick one about anything that isn't modern, Opa.Sure, maybe in a modern RPG, your character is defined by 200 statistics and 100 item slots plus FMV cinemas, as opposed to 10 statistics, 5 items, and maybe a 16x16 sprite in an old RPG, but how is that an advancement in "role-playing"?Wrong, wrong, wrong. The basic mechanics of ideas behind some of the fighting systems haven't changed, and that's it. Development, story, customization, the ability to choose your own path, balance... all of these and more have been added and built on. To say that Xenogears has the same battle system as PS is just blind.The basic mechanics of RPGs have not changed, they've just been embellished.
But then, perhaps the fact that you fail to grasp that the genre is based off a pencil-and-paper system in which people were supposed to create stories should really say something.Uhhh... not hardly. It deals with Everquest being a hit and other companies trying to rack in cash in a similar manner.Even the developer themselves realized that traditional single player RPGs have hit a deadend in terms of evolution.One is a beautifully written tale of an epic journey with numerous fleshed-out characters and fantastic landscapes, whereas the other is a children's bedtime story that people ignore once they age past ten.Anyway, here's another analogy: maybe a modern epic RPG can be compared to an old 8bit RPG like how Lord of the Rings can be compared to the story of Rapunzel, or Little Red Riding Hood. Sure one is a lot longer, deeper, and elaborate, but aren't they all in a way, "classics"?
...Maybe that is a good comparision after all.






Bookmarks