
Originally Posted by
Andrew
OmniGear: Game Design is how you use the pieces of the puzzle of a game. The Lead Director will get everything in to synch and try to make the best game he can with the talent provided. He is the person that decides (well, maybe a senior talent) what Cloud will do when you select special 4 in the program (which would be displayed as the name on screen by a corresponding variable)
Um, what does the job of Lead Director have to do with anything? What point does that prove? Seriously, that's as neither here nor there as you can get.

Originally Posted by
Andrew
I'd like you to explain to me why you think game design and play are the same thing.
Did you miss my whole post up there? 
This is fucking pointless.
Well that's like, your opinion, man.
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