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Thread: Killer 7

  1. the "Enemy Slow" in the upper right corner got me thinking it would be cool if the player cast a spell or item to affect enemy atributes - that would be something new for "Aim the Cursor" type games

    and about the jaggies - maybe those are screenshots from the PS2 rev.

    anyway, its goin to be funny when this game comes out - 'cause right now, none of us know what to expect.

  2. For anyone who hasn't seen the trailers, it looks a lot smoother and more interesting in action...

    http://www.gamespot.com/gamecube/act...er7/media.html

  3. But alas, where are the foxes? There are none to be seen!
    "Chuy, you're going to have a magical life. Because no matter where you go, it's always going to be better than Tucson."

  4. Quote Originally Posted by Revoltor
    But alas, where are the foxes? There are none to be seen!
    Well there are Wolves involved, but that's the closest your going to get.

  5. *PHEW!*
    "Chuy, you're going to have a magical life. Because no matter where you go, it's always going to be better than Tucson."

  6. I agree that the video makes it look a whole lot nicer but that trailer convinced me that this game is going to suck ass. Am I the only one that thinks that trailer sucked?

  7. The trailer is OK. Doesn't sell me on the game at full price, though.

  8. I really think someone is up with this game, as its the only one that Capcom made everyone sign NDAs for an unknown amount of time since their last gamer's day. That's never a good sign. You would think they'd want gameplay impressions to finally go out after so long.
    www.classic-games.net updated every Monday, Wednesday, and Friday.

  9. i was interested in this game when it didn't look like a pile of shit. what happened to those nice early shots?

  10. If anything, the trailer has the exact opposite effect it's supposed to.

    Capcom can call it stylized presentation all they want, the gameplay looks like crap in motion. i mean how the fuck do you play the damn game?

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