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Thread: Breakdown

  1. Well, Returned the game back to HV. Didnt really had time to get much further, and with The Sufferring and Onimusha Blade Warriors taking most our play time, I will give this a pass for now. Maybe in the future, if I get interested in this again.

  2. So you changed your mind Despair? This is wierd. Lots of people really really like it and others think it's shit.

  3. Well, I wanted to give this a try, and while it had few good things going for it, the overal feeling I have with it is a dissapointment.

  4. From Gamefaqs: Move list!

    MID-KICK
    back + Rt
    (sounds basic, but getting this kick in can immediately send a T'lan down, long enough for you to beat-down his buddies too)

    HIGH-KICK
    back + Lt
    (kick to the head)

    JABBER-JAW
    Lt, Rt, (Lt)
    (for this move, you can simply do jabs from the left, right, then left again, but if you hold the Left-trigger down on the last punch, it'll add extra hurt)

    3-PUNCH COMBO
    Lt, Lt, Rt
    (two very quick jabs, followed by a strong follow-through)

    JAB-PUNCH-KICK
    Lt, Rt, Rt
    (knock the opponent down with two quick punches & a kick)

    PUNCH-KICK-KICK
    Rt, Lt, Lt
    (jab,low kick, then kick to the chest -- quick take-down)

    JUMP-KICK
    jump, (Rt)
    (press the jump and follow *immediately* with a press & hold of the Right-trigger to charge a jump kick -- the longer you hold, the stronger it is, but the more T'langen it consumes)

    BACKFISTS OF FURY
    right + Lt, Lt, Lt, Lt, Lt, Lt
    (basically, this move does several backfists in a row, with the final blow Bruce Lee style)

    ENTER THE DRAGON
    Rt, Lt, (Rt)
    (a right jab to low kick, immediately press and hold the Right-trigger to charge for a jump-kick -- costs T'langen)

    PUNCH-OUT!!
    right + Rt, Lt, Rt
    (right-to-left hooks, followed by an uppercut = KO)

    SUP0R PUNCH-OUT!!
    left + Lt, Rt, left + Lt, Rt
    (3 hooks leading to an uppercut = ouch)

    CHOP-SOCKEY
    left + Lt, Rt, Lt
    (left-to-right hooks, finished with a karate-chop to the chest!)

    HONG KONG FOOEY
    right + Rt, Lt, right + Rt, Lt
    (3 hooks, leading to a karate-chop)

    BEATDOWN
    Lt, Rt, Lt, Rt
    (jab, straight-punch, jab, to pulse-charged PUNCH!)

    SLIDE-KICK
    forward + (Lt + Rt)
    (slide-kick forward....)

    RISING FIST
    forward + (Lt + Rt), Rt
    (slide-kick into an uppercut)

    KNEE-JERK ELBOW
    forward + (Lt + Rt), Lt
    (slide-kick into a quick left-elbow -- doesn't leave you as open as the Rising Fist, but not as strong either!)

    HAMMER FIST
    back + Lt,Rt, Lt
    (press back and the Left-trigger, followed *immediately* by the Right-trigger to smack yer fist down their face, Heihachi/Paul style -- then finish the hurt with a karate chop)

    SHOCKWAVE
    Lt + Rt
    (when you get this power, pressing both triggers will send most enemies surrounding you flat on their ass -- costs alot of T'langen!)

    PULSE aka "hadouken!!"
    (Rt)
    (press and hold Right-trigger -- the longer you hold it, the more T'langen it costs, making the T'langen-energy-ball that fires off stronger)

    BREAKIN-TIME
    (click both the left + right-thumbsticks simultaneously, then hit 'em fast and hard!)

    GUT-CHECK
    back, (Lt + Rt)
    (must be adjacent, facing the enemy; results in yer fist in their stomach -- then you send them flyin)

    NECK-SNAP
    back, (Lt + Rt)
    (must be adjacent, behind the enemy; results in breaking their neck)

    BLOCK-N-ROLL
    (while blocking, as soon as the enemy hits *THUMP*, hold BLOCK and tap a left or right to roll to the desired side)

    COUNTER-PUNCH
    (while blocking, as soon as the enemy hits, hit the Right-trigger to send out a powerful straight-punch that will send the enemy back -- requires T'langen, or health)

  5. I'm buying this game based on how much you loved it MechDeus (and also because I loved the premise behind Maken X).

    I hope it dosen't suck
    R.I.P Kao Megura (1979-2004)

  6. Picked it up, so far so good. Can't wait to spend more time with it. So I'm guessing the two endings depends on the decissions you make throughout the game?

    D

  7. The game just completely scared the shit out of me. In the sewers after the second Solus encounter - one of the invisible dudes. I was still tense from just having run away from Solus, and she appeared out of no where. I screamed like a little girl.

  8. Same thing with me, Monster. I was so tense from completing that part, Solus was right behind me and got a hit in, by the time I went in the hole I had just a bit of health left and the screen was throbbing. So I decided to not even look back to see if big Sol was after me, and ran threw the sewers. To my horror the WHOLE THING was populated with the invisible T'lans. Up until then I'd just faught 2 or 3 at a time, running past feilds of them with their slashes just missing me by surely inches was REALLY tense before one finally got me.
    pwned by Ivan

  9. decided not to reveal the spoiler eh?

  10. How do you do the spoiler tags again? [spoiler] at the beggining, and [spoiler/] at the end, right?
    pwned by Ivan

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