Sega Technical Institute, SoA's software division, was already throwing around ideas for the next major Sonic game. The title was originally intended for the ill-fated 32X, but was quickly shifted to a cartridge-based platform in development at SoA. This new console was intended to rival Nintendo's N64, and the new Sonic game was supposed to make it for launch. Sensing the inevitable conflict between this cartridge system and their own CD-based Saturn, Sega of Japan killed the cart muncher leaving the Sonic-to-be with only one option.
It amazed me enough (in the FUCK, WHY ARE YOU SO STUPID way) that SOA went and made the 32X without any support from anybody up at SOJ.
That they wanted to do it AGAIN with a stand-alone console just blows my mind.
Subatomic Brainfreeze, Licensed Professional
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