Again, I remember being highly impressed with the PS2 graphics at the in-store kiosk, and the Xbox visuals on the game I own are pretty far from impressive.
None of that stopped me from playing 'til 2:00 in the morning however.![]()
I'm still iffy on that, Gamespy said thisOriginally Posted by johnk_
Alot of people say that the PS2 version has better effects and stuff so I'll probably go with that one for a GC vs PS2 version thing.There can be little doubt that NFSU looks nothing short of stellar in motion. EA's GameCube rendition of NFSU looks excellent. It's not quite up to the high standards of the Xbox visuals, and it's doesn't quite nail the visual trickery pulled off by the PS2, but it appears superb nonetheless. Effective lighting and a decent framerate form an amazing sense of speed wrapped up in a highly believable set of course environments. A few gamers here at GameSpy insist that the PS2 game has superior aesthetics to the GameCube and Xbox versions, but whatever your take might be, there's no denying that this kind of eye-candy works incredibly well.
Again, I remember being highly impressed with the PS2 graphics at the in-store kiosk, and the Xbox visuals on the game I own are pretty far from impressive.
None of that stopped me from playing 'til 2:00 in the morning however.![]()
ok, ok, i'll admit, there was one thing i noticed in the PS2 version that i didn't notice in the xbox or GC versions..
but it had nothing to do with the visuals..
the sounds from the car were a bit better in the PS2 version..
but i maintain that the visuals in all 3 are identical.
c'mon, now.. who you gonna trust.. me or gamespy?![]()
I hate this shit. Because people want to develop for the lowest common denominator, everything is developed for the PS2 with "minor" graphical improvements for the Gamecube and Xbox. I hate that. Usually the games, when ported to the "other two" systems look slightly better or slightly worse than the PS2 version. This guy thinks his team has accomplished something by making them all look the same? BULLSHIT! People don't buy a game on Xbox or Gamecube for it to be exactly the same as the PS2 version. There should be 3 distinct versions of the game that define the console they are on with their specific strengths and features.Originally Posted by BioMechanic
This stuff is shit and it slows progress in so many ways. I hope all of this guys stupid kids turn out ugly. So much for innovation.
"We crippled the other 2 just the right amount so they look EXACTLY like the one running on PS2. HOOORRRAAAAYYYYY!"
Ummm. Is today opposite day? Nobody told me.Originally Posted by kbuchanan
You also have to remember EA's prime target is the PS2. They know they'll get the most sales there, it has online play, of course they want to try to make that version the best it can be. Plus EA loves Sony the best, it would seem... every review i've read on any of their multiplatform games has put the ps2 one ahead.Originally Posted by Master
R.I.P Kao Megura (1979-2004)
I have to agree with Master, but it is even worse than dragging the other two down to PS2 level.
If you read into that, it means they didn't even play to the PS2's strengths..... So it just flat out could have looked better all around. I'm sure they could have gotten the framerate up at least if they tapped into the strengths of each system. I'll take maximizing the visual potential over homogenious-ness accross all three any day. Low res textures and 30 FPS on the Xbox? Sign me up! Still isn't as bad as the Hot Pursuit 2 fiasco, but it's still pretty bad.Originally Posted by NFS:U's producer
At the end of the day I'd be 90 X happier if every game was made as a system exclusive with no intention of porting. Even PS2 exclusives would look better.
And still NFS Underground is a ton of fun. Damn!![]()
Well Freekstyle, NBA Street and MOH Frontline on Gamecube are pretty much the better versions compared to their PS2 versions.Originally Posted by Roufuss
SSX3, SSX Tricky, NFSU, NFS HP2 seem to be all best on PS2 for various reasons so EA's focus on the PS2 versions since they usually sell the best isn't unwarranted.
I'm going to say, "any but the Xbox version."
PS2 is far and away the better, as with most all EA games.
o_O
Dude quit smoking crack. I realize youre the SUPER NINTENDO FANBOY!!!!!!! but just stop being stupid.Originally Posted by kbuchanan
What does the Cube version have over the Xbox?Originally Posted by Tracer
As I was playing today I realized one advantage the Xbox has over the other two versions: The controler is 9 times better for racing games. I'm sorry, but you need analogue sholder triggers for racing games ever since the Saturn introduced the concept. While the Cube does have analogue sholder triggers, the "click" is really annoying when trying to slightly ease off the gas.
And yeah, I know you can buy a wheel controller, but as far as stock pads go, I'll take Xbox.
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