I don't allow anyone elses opinion to dictate what games I buy, like, or dislike. Sometimes I agree, sometimes I disagree. With that said:
EA's Nascar games. Most of their offerings are clear examples of style over substance. According to EA(and most of the developers who worked on the titles over the years) drafting is just as huge and routine at Bristol and Martinsville as it is at tracks like Daytona and Talledega. Physics, control and handling for the games have been pitiful over the years, but EGM has routinely over-rated the games, with possibly one or two exceptions. The wobbly cars of Nascar '99 being one. The series changed it's name and has a new developer, and there has definitely been improvement evident with the Thunder series. But even as good an effort as Thunder 2004 is, it still falls well short of anything Papyrus did.
Damn shame EA now owns exclusive rights to the Nascar license. Well done Nascar.
[Enter something witty & intelligent here]
--RA
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