Like the DC, PS2 can handle real low-res perfectly, as you can see in the KOF2000 port or any standard PS game you play with it. But people cried for VGA/hi-res support, you know...Originally Posted by Wilykat
After watching a few vids at Challenger-Am.com, I've come to the conclusion that Yunfei is really cheesy with that whole gliding thing.
Like the DC, PS2 can handle real low-res perfectly, as you can see in the KOF2000 port or any standard PS game you play with it. But people cried for VGA/hi-res support, you know...Originally Posted by Wilykat
Actually that is incorrect. The original company got bought out by Azure *A Pachinko company of all things*, and they pissed off any real profits that S N K had going off to a good start during that year and pretty much drove what was left of it into the hole.Originally Posted by diffusionx
There was an artical later about this discussing Playmore currently trying to sue Azure for poor management of S N K's properties.
It's a lot of red tape but a lot of crap happened that you can't wholly blame S N K directly.
Originally Posted by Seven Force
There's one fact you're overlooking tho. Gaming is a hobby and for some it's an exspensive hobby. I know my Neo games cost a lot but it's my hobby and I'm a fan of the system.
I've also bought ports of S N K's game to show my support in them trying to be diverse with their support. There is so much more that they can do but their arcade market even on this hardware that is over 13 years old has a bigger following than you could possibly imagine.
I dunno why but I've considered it to be a serious fluke. They had tried to upgrade their hardware once and it flopped. So I guess they went with what had always worked.
6-6-98 - 6-6-18 Happy 20th Anniversary TNL
Way to lay down the hammer man!
Oh, I was under the impression that the KOF2000 port was forced into a high-res mode like the port of Metal Slug 3 apparently is. Thanks for the clarification.Originally Posted by Recap
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"Yea so Nokia tried to enter the handheld market once and it flopped". Like that Simpsons episode when Otto said "I tried, oh Lord did I try" when he really didn't do anything. Dude, SNK's attempt was shit. The Hyper64 is a piece of crap. Nobody should be surprised that that crap didn't take off. Don't tell me that they would fail if they tried to enter the 21st millenium now... if that happened, then they really do suck and don't deserve to stay in business.Originally Posted by BonusKun
Like I said I dont think its unreasonable to expect 2003 production values from a game released in 2003. Im all for classic games, simplistic graphics, etc... when the games are actually classic. But SamSho 5 is a new release. I know people rip Capcom to shreds when they do that bullshit so why not SNK? Why is SNK offered a pass by the Neo-Geo fanbase?
Because, for the most part, SNK fans are elitist self-righteous assholes who love the fact that they spend $300 on a game because it puts them above everyone else who pays "only" $50 per game (and you ask me thats a lot of cash for a single game). Just look at what Neo-Veteran said for proof. And then SNK releases these bullshit ports which gives SNK fans even more ammunition... but really what is SNK doing when they release those trashy ports? They're just locking themselves out of a much, much, much bigger audience.
If SNK were to abandon the MVS I think a lot of SNK fans would be pissed off just because they wouldn't have that safety blanket anymore. Nevermind the real reason would be that SNK just doesn't want their games to look like shit anymore.
Well, the Hyper Neo-Geo 64 was nothing if not a bad idea. Almost all people calling for SNK to upgrade their hardware then and now still want to see them stick with 2D. SNK can't give up on new hardware alltogether after one aborted mis-step.Originally Posted by BonusKun
Despite the fact that a PS2 + a $50 game would be well below the cost of a new, retail AES game. The MVS/AES has had an incredible run, but I won't understand the people who want SNK to stick with it into the future.Originally Posted by diffusionx
LOL, is that difficult for all you heavy SNK enthusiasts/armchair historians to spell "ARUZE"? Here, I'll help: A R U Z E.
As far as NeoVet's or whatever his name is "logic" goes..... Well I pretty much only play MVS games. And I can't seem to find a better KoF than 98 or better SS than 2. SvC Chaos isn't half as good as MotW and I'm only going to buy Matrimelee because I enjoyed Groove On Fight so much. I have yet to spend more than $75 for a cart (MS3, Kizuna Encounter and Dodgeball each cost the same) and I have a feeling that most of the people in this thread that Mr Man is trying to flex his silly little fruitcake attitude toward could afford that. The brand new MVS release of SvC is only like $150 already. So that's a pretty thin argument to bring to a table that had been intelligently discussing what SNK could do to better itself.
I own and play the MVS carts I like because they are what they are: Great games. SNKP using new hardware will not in any way sleight the great games that were released for the MVS or make me want to play them any less. But the fact of the matter is their flagship series' are suffering in the gameplay department as well as not being graphically up to snuff.
And let's talk about working for SNK or SNKP or whatever. If any of the old artists and designers are still there they must hate this shit. "Yay, I get to work at a company that only lets me rehash the stuff I thought of almost a decade ago." I can't imagine that that's very rewarding. Or how about the new kid: "Yay, I work for a company where I get to think up ways to rehash something that someone else thought of nearly a decade ago." Also rather abysmal.
That said, SNKP still has alot going for it. I just hope they don't continue to pursue their options in beating dead horses. They've done that for awhile now and I've gotten a little tired of it.
Pa
I have no comment (just don't look at my sig)!![]()
This is what I want to know as well. Why Capcom gets ragged on for using old sprites, but for SNK it's "hey let's not focus on the graphics".Originally Posted by diffusionx
R.I.P Kao Megura (1979-2004)
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