I think people give Sony too much credit. The PS2 sold well, because it offered a DVD player with a game machine included. Japan saw a jump in DVD sales when the PS2 was released and the launch software sold like shit.
There is no way that I could imagine paying $200 for something I play when I'm not at home. The Lynx failed because of it's price and a lack of software to compete with that offered on the Gameboy.
Even if the PSP offers a nice lineup of 3-D games, it's still not going to be that big of a deal. Wow, I can play Playstation games on the go!
The GBA is succesful because it is cheap and it offers a large library of games, dating back to the original Gameboy.
Playstations success had a lot to do with interactivity. You could invite your friends over for a game of Madden or challenge eachother to a game of hoops. The Genesis was succesful in North America, because it was cool to play games like Madden with your friends, or decapitate eachother in a game of Mortal Kombat. Saturn failed in North America, because Sony's product offered Madden and any other sports titles you wanted, while Sega was too busy brining over games that the general masses were'nt interested in.
Sony has proven in the past, that they can release products that are too ambitious, or totally missing the target audience. The Mini-Disc was a complete failure, because of it's price and lack of anything beyond recording your own music on an expensive disk that costed as much as just buying a CD instead.





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