I'm trying to find Eno Hlaalo so I can join the assassin's guild.
I'm still lollygagging around in Vivic...it's a pain in the ass. I sent an apology for this ordinator who got drunk and angered a mage. I got the remedy for his ailment from the Mage, but now I cant find the Hall Of Justice again...go figure.
I'm trying to find Eno Hlaalo so I can join the assassin's guild.
Vivec is big and confusing, but a bit of poking around over the course of a few days will set it straight. Also, don't be afraid to use both the map that comes with the game as well as the in-game map, which has a button switching the view from local to world. Very, very useful.
You should be able to find an Alchemist in the Telvanni section of Vivec. It's the northeast big square compound. Bet you've firgured that out by now, though.
James
I'm also enjoying the game tremendously. The game looks phenomenal in 1600 X 1200 resolution, though I'm still disapointed buy the frame rate in towns. But its an RPG not a FPS so I'm ok with it.
I'm surprised no one here mentioned it, but you can put in your own MP3's for Morrowind! Even though the original soundtrack is excellent you pretty much notice that you hear the same ones all the time. Considering how big the game is you know it'll get repetitive kinda quickly. All ya gotta do is put some MP3's in the "Morrowind/Data Files/Music" folder and the game will play them while you play! Just put the files in either the "Explore", "Battle" and "Special" folder. Make sure that the MP3's are encoded in 128k bitrate and at 44K stereo and you are good to go! The game plays music randomly so while you play you dont really know which tune will play.
I put it tons of tunes from the Conan the Barbarian and Braveheart soundtrack, which works great since they sound perfect for RPG's.. but if Metallica and Snoop Dogg is more your kick then put them in there too!![]()
dude, that is SO cool. id love to get my hands on some Conan musicOriginally posted by raystorm I put it tons of tunes from the Conan the Barbarian and Braveheart soundtrack, which works great since they sound perfect for RPG's.. but if Metallica and Snoop Dogg is more your kick then put them in there too!![]()
i do love the ingame music tho...its very good.
Bitrate doesn't matter. I've got 192 and 256 running fine.
Now to graft in the soundtracks to Radiant Silvergun and Rastan (original arcade version) and I'm good to go.
Out of curiosity, what kind of performance are people seeing on Morrowind with varying machines and settings?
P3-1Ghz, 256 Megs PC-133 Ram, GeForce3 Ti500, WinXP, performance crack installed. Draw-distance is far, enemy AI is default in the middle, 3D sound is set to max, 1024x768. It doesn't run Serious Sam fast, but it runs quite nicely nonetheless. Surprising, judging from what I've heard around about the game's performance. Better machines than mine are bogging down, worse machines are running decently. Like all PC games, it's a crap shoot.
James
As far as performance goes.. its fine most of the time. Hasnt glitched once so far.
My specs:
Epox 8K7A motherboard
AMD Athlon 1.4ghz
256 PC 2100 DDR-RAM
Gainward Geforce 3
Turtle Beach Santa Cruz (sound card)
Outside of towns (which can get really choppy...well..Balmora is choppy anyways..) the game runs smoothly. The only thing that bothers me is all the one second pauses when the game loads up portions of the world. I'm using the Safedisk crack as well.
As for my game settings, I have the View Distance at max, AI at default, Shadows at max and I use 1600 X 1200 resolution. I think you should try the highest resolution possible because I saw almost no difference in frame rate with the highest resolution.
If you're talking about the pauses that occur with no explanatory loading meter, you can eliminate them by using this setting in your morrowind.ini file:Originally posted by raystorm
The only thing that bothers me is all the one second pauses when the game loads up portions of the world.
DontThreadLoad=1
This will remove the unexplained pauses, with the tradeoff that the area changes (you know, when a progress meter appears) take a bit longer.
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