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Thread: Where the SEGA franchises are... (will be)

  1. Originally posted by Tain
    Either way, me and most of my friends would probably buy a "pair of" Twinsticks, no matter the price.
    It works the same way as a "pair of pants".

    I also hate the analog for fighting games, but having my thumbs on the sticks emulating the same motions as the sticks would help me so much over the DC control it isn't even funny. Even the Saturns' mapping the different directions to the d-pad and buttons was more helpful to me, and it was sucky even then.

    I honestly don't touch my copy of VOOT solely because there's no way to control them with the DC pad that suits me. I hate that, because I love VO with a burning passion, and my copy collects dust because every time I pull it out, I remember why I put it away in the first place.

  2. i dont care if the XBox has a dim future, no major dev in Japan, etc.
    (edit: in response to some negative XBox commentary on previous posts.)

    im gonna get one for the Sega exclusives and the best versions of upcoming games like RidgeRacer6, SoulCalibur 2,etc.(i like Namco alot, up there with Sega)

    Sega is spreading the butter pretty evenly, and the way they are applying that spread seems to be helping each platform in a specific way. hooray for Sega.
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    http://www.gamegen.com/fightgen/dhalsim-yyy.gif
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  3. I thought I would note that the post about the ports to PS2 of those games is from october of last year, also evident by the fact that they're showing off 'crazy taxi' and 'VF4' which have obviously been out for a bit.
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    I am Yang.

  4. Originally posted by Clash_Master
    Well I just read that JSRF will be ported to PS2 at http://www.segaweb.com/news/1001/005.html I think this is a very poor idea by Sega. Because there is no way this game will look this good on PS2, and if it does expect monsterous Load times. Plus doesn't JSRF stream off the Hard Drive because the load times would be so bad if they had to stream it off the disc? I am betting this will be a poor port.
    LOL, that is an old news item I agree, a PS2 JSRF would be absolutely horrendous, it cannot do the game. Imagine the slowdown on the fortified residential area. I am a huge PS2 fan, it is my favourite system but I have to condeed that having played the game through to completion that a port could not be done. Regarding the HDD, I think you're right. The sheer size of the areas requires it.

    Capcommie~ Sega definately have the resources to make Sonic for all 3 systems. They won't let the series' sales stagnate on GCN when it could easily sell a million on PS2.

    As for Hitmaker, I really want to know which system is getting Maze of Kings and VO4. Hopefully E3 will reveal this.

    MrKasualUltra2000~ that's exactly why I bought mine

    As an aside, I think Gamecube is getting the least of Sega's love. Super Monkey Ball 2 is nice but Beach Spikers never was a good coin-op and PSO 2 is also being developed for Xbox.

  5. #35
    Capcommie Guest
    Originally posted by Sidez


    LOL, Capcommie~ Sega definately have the resources to make Sonic for all 3 systems. They won't let the series' sales stagnate on GCN when it could easily sell a million on PS2.
    I see. So it is well and good to leave Xbox exclusives alone, but the GameCube stuff needs to be ported to PS2 for a profit, even though the GC is slaughtering the Xbox in worldwide sales. Makes perfect sense now.

  6. 1. Mech Deus - it seriously makes that big a difference to you? I get along okay with the DC control - it's not perfect, and Cypher's kinda hamstrung by it, but the game's not unplayable by any means.

    2. Who cares if Sega ports its games to multiple systems? Hardcore gamers are the only ones who'll care about the differences between versions, and they're clued in enough to get the one they want; your average console owner will just be happy they get to play a game they wouldn't have otherwise. I don't think Sega'll be putting out any games hacked up so badly it gives them a bad name. If the PS2 hard drive makes porting JSRF a reality, I'm all for the evangelism of that game, since I'm not sure its Xbox sales alone warrrant another sequel.

    3. VOF should offer an option for digital or analogue control. They both sound alright to me, really. Analogue sticks can be set to only measure digital repsonse.
    -Kyo

  7. My take on the whole thing:

    The DC pad is more than adequate to control VOOT. Anybody saying that you "need" twinsticks to be able to play the game is full of shit. People say that because its the "cool" thing to say. Having the twinsticks is nice, and clearly better, but when people say "I can't fully play/control the game with the DC pad" then they are talking out of their ass.

    But congrats to Metal_Slug. I'd love to own a pair too, but the DC pad works great while I wait for my pair.

  8. Originally posted by Capcommie
    I see. So it is well and good to leave Xbox exclusives alone, but the GameCube stuff needs to be ported to PS2 for a profit, even though the GC is slaughtering the Xbox in worldwide sales. Makes perfect sense now.
    Xbox exclusives should be left alone because the other 2 systems cannot handle them. I'm no technical expert but I remember Smilebit stating that the PS2 would have a hard time doing JSR. JSRF is so damn huge and makes full use of the HDD. I doubt Sega will devote resources to ports full of loading, 20fps and a shit draw distance.

    Sonic is Sega's mascot and almost guarentees awesome sales, niche titles that have been built around Xbox hardware don't. A multi-format Sonic Adventure 3 is therefore the way to go. I don't see how Xbox sales worldwide come into this.

    Sorry Master but I am one of those who leaves his VOOT untouched due to lack of Twin Sticks. The control on the DC pad is horrendous and makes the game much harder than it should be. VO4 would work well using the dualshock2, better than the Xbox pad anyway.

  9. The DC pad is more than adequate to control VOOT. Anybody saying that you "need" twinsticks to be able to play the game is full of shit. People say that because its the "cool" thing to say. Having the twinsticks is nice, and clearly better, but when people say "I can't fully play/control the game with the DC pad" then they are talking out of their ass.
    ... so... am i supposed to enjoy having to jump-cancel every time i want turn to see my enemy?

    ... adequate my ass...

  10. Originally posted by Sidez
    Sorry Master but I am one of those who leaves his VOOT untouched due to lack of Twin Sticks. The control on the DC pad is horrendous and makes the game much harder than it should be. VO4 would work well using the dualshock2, better than the Xbox pad anyway.
    I'm sory to jump to conclusions but you have no idea how many people say that the control is bad just to jump on the bandwagon. I feel you. I personally work around it and find that it actually makes advanced techniques like Watari Dashing, and simple techniques like Jump Cancelling much much easier. But thats me, and to each his own...

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