
Originally Posted by
Compass
What about features specific to the hardware such as Xbox's ability to bump-map? You kinda ignored that stuff but it would definitely play into measuring a console's overall power. Thoughts?
I don't know where you got that idea from (Play perhaps?) but the GC does bump-mapping very well. In fact there are only two games in existence, including high-end pcs, that are fully bump-mapped and run at 60fps (with slowdown), and they are both on GC. Then add in the huge scale of these games and that they are also doing six textures per surface (two more than the XBox's max of four) and have countless moving lightsources.
PSN = knarlockk
Steam= kevinb150
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