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Thread: Gran Turismo 3

  1. Quote Originally Posted by The Ampersand
    What the fuck? About six months half of you guys were shitting their pants about how good KoF2002 was because it got rid of strikers, and now you've done a 180 and started bashing it. I've never played it but, jesus christ on a pogo stick, what the hell could be that bad?
    Trendy trend followers!

    "All creatures will DIE, and all things will be BROKEN: That is the law of the SAMURAI."

  2. Quote Originally Posted by Stone
    red shells in Ferrari F355.
    That would be the best thing ever.

    Oh, and Camaros are just white trash Mustangs. Sorry. Just let it go. I'm sure Chevy knows what they're doing.

    ...

    I'm going to go hide now.

  3. Quote Originally Posted by kevincal
    YES!!! I'm am in agreeance with you 100% When I found out there would be no damage in GT4, I was quite disappointed. I know they would have had trouble gettin the "ok" from many car manufacturers, but why not have a series of races with the car munfacturers that would be ok with having there car's damaged? Who knows, GT4 has recently been delayed, maybe they are adding it!!??
    I'm not talking about car damage, dude, (although including that would've been sweet) - I just want the game to punish you for hitting walls. Realistic driving games should have realistic walls, and unless racetracks have started enclosing themselves in Flubber, GT3 didn't have realistic walls.

  4. Quote Originally Posted by Grave
    That would be the best thing ever.

    Oh, and Camaros are just white trash Mustangs. Sorry. Just let it go. I'm sure Chevy knows what they're doing.

    ...

    I'm going to go hide now.
    Oh boy...here we go So what do you drive?

    Quote Originally Posted by Stone
    I'm not talking about car damage, dude, (although including that would've been sweet) - I just want the game to punish you for hitting walls. Realistic driving games should have realistic walls, and unless racetracks have started enclosing themselves in Flubber, GT3 didn't have realistic walls.
    Oh, well I figured you were, since car's in real life tend to slow down and take damage upon hitting a wall. But I know what you are getting at...

  5. Quote Originally Posted by Stone
    I'm not talking about car damage, dude, (although including that would've been sweet) - I just want the game to punish you for hitting walls. Realistic driving games should have realistic walls, and unless racetracks have started enclosing themselves in Flubber, GT3 didn't have realistic walls.
    I fully agree and am damned glad they're fixing that for GT4. Not sure if that will convince me to buy it but it's a good start.

  6. Quote Originally Posted by Grave
    That would be the best thing ever.

    Oh, and Camaros are just white trash Mustangs. Sorry. Just let it go. I'm sure Chevy knows what they're doing.

    ...

    I'm going to go hide now.
    The mustang was outselling the camaro and firebird combined for the longest time by a lot and it became pretty uncool after the 80's to drive one. GM made the right choice, but I still liked the car.

    Quote Originally Posted by Stone
    The thing that killed me about GT3 was the walls. That's it, the walls. The physics model was neat, the cars handled in a reasonably diverse way (given how many cars there are in the game) - but being able to bounce off of walls destroyed any realistic feel the game had for me.

    I'd focus on trying to drive well, smoothly, but I was always conscious of the fact that scraping a wall wouldn't hurt me that much, and that sometimes a bounce off of a wall made more sense than trying to follow some line through the curve.

    Putting bouncy walls in GT3 just didn't make sense - it'd be like putting a Ninja Ball in All Star Baseball 2001, or, I don't know, red shells in Ferrari F355.
    I think I read that GT4 does punish you for hitting the wall "hard". Like for 10 seconds you can only go 50 mph or something like that. Online play should makes things interesting too.
    Currently playing - KOFXI

  7. Quote Originally Posted by kevincal
    Oh boy...here we go So what do you drive?
    ...

    ...2000 Contour Sport.

    But what I said still stands.

  8. go here http://www.angelfire.com/pa3/ford/performance1.htm and compare a 1993 Ford Mustang GT to a 1995 Chevy Camaro 3800 (V6)

    And while your at it check out the specs on a 1995 Crustang V6 to that 1995 3800.

    Mustang Camaro

  9. I believe that reduced speed thing happens if you try to drive aggresively. I'm going to have to play the game to see how this feature ends up being, but in theory...no sir, I don't like it.
    matthewgood fan
    lupin III fan

  10. Grin

    Better dmg modeling and fees to repair body dmg would solve the 'I-fear-no-wall' problem in GT. But that dmg better hurt the AI cars as well.
    2009 TNL Fantasy Football Champion

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