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Thread: Street Fighter fade...

  1. Quote Originally Posted by Shapermc
    Why waste your time with that? My arcade still has SF3:TS....
    Chun li and ken get boring, after a while.

    Seriously though GGXX gets like 2X the play that SF3 gets... but it gets like 5X the play that GGX gets
    Im confused, so GGXX gets twice as much as sf3, and 5 times as much as ggx? Sounds about right.
    Check out Mr. Businessman
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  2. #12
    Quote Originally Posted by Destin
    Chun li and ken get boring, after a while.
    Do something else than cr. medium -> super.

    Urien is still top tier, and Ibuki can hold her own if you're any good.
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  3. I thought it already faded away.

  4. #14
    Quote Originally Posted by Destin
    CvS2 seemed pretty big to me.
    Big piece of shit? Agreed. Bring on Street Fighter IV.

  5. Xbox 360 I

    All everyone wants and needs is SF4 with SF3 animation(Or better ) with hi-res sprites and backrounds. 80% new cast ala SF3(Cut down on the freaks a bit) No stupid jazz music and retarded announcers that plagued MvC2 and CvS2 and keep the gameplay simple but deep like all the SF games from 2 and up have been. If they do that they never have to make another SF game again and it will shut us all the fuck up.

  6. Quote Originally Posted by Jetman
    Yeah, I say Capcom should keep the ball rolling and bring out a StreetFighter 4 not Streetfighter 3 4th Strike Ex or some shit - SF4! Either that or give us a true sequel to Darkstalkers which ignores character backstories that were fucked up after the third game *cough* Donovan * cough.
    Yea! And maybe they can redraw that fucking Morrigan sprite.

  7. Quote Originally Posted by Shin Johnpv
    I want a full on SF4 and fuck grooves and ratios fuck them right in their god damn ears

    i am so fucking sick of grooves and ratios and "systems" just give me a god damn straight up fighting game
    Amen, brother/.

    Quote Originally Posted by Yoshi
    Big piece of shit? Agreed. Bring on Street Fighter IV.
    This too.

  8. They should go with the Atomiswave for SFIV. If it's the final SF game, they need to really hype that aspect.

    Capcom should axe the Super Art Select. Parrying should be amended to require maybe an eighth of a Super bar level per use so two expert players don't get into a parry-off. Stun bars should stay- knowing when you're going to dizzy or be dizzied adds a lot to the game in SFIII.

    Characters who I'd like to see return outside of the usual two would be Dudley, Vega, Chun-Li, Alex, and E. Honda. Gill should NOT come back- period. Capcom should consider a GGIsuka style 4P linked cabinet version of SFIV for an upgrade, using MK+MP or something such for a turn-around command.

    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

  9. Super Art select wouldn't have been so bad if it offered more flexibility. But instead it limited the diversity players could use during any respective battle. I enjoyed the Alpha 2/Alpha 3 engines the best. Even Super Turbo was enjoyable, despite only having one specifc Super Move. My comments about the perfect fighting game expressed a few months ago still stand.

  10. Quote Originally Posted by diffusionx
    Yea! And maybe they can redraw that fucking Morrigan sprite.
    Fuck yeah. But I'm sure if Capcom did that they'd still taunt us with that stance by leaving Morrigans unoriginal sister Lilith in any future games with the same "look-ma-Im-drying-my-fingernail polish-while-fighting" pose.

    And I dont mind Gill coming back he just needs to lose that ressurection Bullshit

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