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Thread: The Next Level of Video Games

  1. Am I the only person who remembers when Sony claimed to have "cell tecnology" with the PS3? I still like the PS7 commercial with the spores.

    Honestly I would love to see more companies re-vising 2-D graphics. I think that kids would eat up stuff that plays and looks exactly like their saturday morning cartoons. "Cartoon Blast Technology" I get the copyright!

  2. #32
    Quote Originally Posted by Shapermc
    Am I the only person who remembers when Sony claimed to have "cell tecnology" with the PS3?
    No, but you might be the only one that even came close to thinking about believing anything Sony ever says about a new console until it is finally sitting on store shelves

    -edited because you were probably making fun of Sony yourself =D
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  3. The very next generation ( PS3, Xbox2, etc...) is pretty easy to predict, more online play, graphics on par with Half-Life 2 as an example, another couple shitty Resident Evil and Mario games.

  4. There's still a long way to go. For example, physics engines are just getting good (I'm thinking Havok), hair and cloth animation can be worlds better. Load times can be improved, and it always annoyed the hell out of me in games like GTA where you see cars/people fade in and out. It'll be great when you can drive down a street or lok wherever you want and not have things fade in and out suddenly. And water effects have a long way to go. And would it fucking kill developers to have all their games check both fucking memory card slots? That shit is just straight up horseshit.

  5. #35
    Quote Originally Posted by Shapermc
    Am I the only person who remembers when Sony claimed to have "cell tecnology" with the PS3? I still like the PS7 commercial with the spores.
    No, I remember it quite well, especially since Sony just signed a $1.1 billion deal with IBM to produce the cell processors...

  6. Quote Originally Posted by burgundy
    We have get to see good 3D hair, even.

  7. Quote Originally Posted by Rumpy
    And would it fucking kill developers to have all their games check both fucking memory card slots? That shit is just straight up horseshit.
    Just started to play Xenogears now, and it checks both memory card slots! What ingenuity back in 1998!!!

  8. I'd like to see a future system be powerful enough to render the 3D models from Pulstar and Blazing Star in realtime. I wouldn't bet "all in" that this will happen in the next generation, however.

    Seeing Doom III ported perfectly to one of the next-gen consoles wouldn't be bad.

    This time, the designers of the systems need to avoid skimping on RAM. 256 MB would be nice- 128 will not be enough. A Saturn style RAM cart slot would be a good thing to have. When the CPU can handle the original game but things like texture detail and total polygon count have to be cut for lack of RAM, that is a shame.

    Developers should have their games check ALL memory card slots (a big "thanks" to G.Rev for thinking of that on Border Down, a "damnit" to Treasure for not doing it with Ikaruga). This is great if you're using a Namco stick through a converter to play BD.

    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

  9. If we're talking about memory cards and controllers... why the HELL has the following situation not happened yet?

    Let's say you're playing King of Fighters '98 on Dreamcast. It's you and three friends. Each person perfers a different type of controller, or prefer their controllers to have different button set-ups. So, each of you plugs your own controller in, and on the memory card you have your settings saved.

    You start a two-player versus game. The first person to register their controller becomes player one. The next person to register becomes player two. Fight, one person loses. From their, and of the three open players can jump in as the next challenger. As soon as their controller is recognized, their button settings are loaded off of their memory card. Hell, you could even have it so that the order the controllers tried to jump in is the order the players will get "nexts" once somebody loses.

    I've been in situations before where controller swapping and button settings were changed after each match. Why in the world the fact that we have four controller ports is not being used, I'll never know. Capcom, SNK, Sega, and Namco should especially be ashamed.
    WARNING: This post may contain violent and disturbing images.

  10. #40
    I just want wireless pack-in controllers. I don't need any of these other conveniences.

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