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Thread: What D&D Character Are You?

  1. Chaotic Good Dwarf Cleric Ranger
    Follower Of

    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

    Primary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

    Secondary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Deity: da' earth

  2. Quote Originally Posted by MVS
    I don't think it's bad or anything, or for uberdorks that are any worse than I am.

    I just have a few standing orders and reciprocal rules with my brother, which are:

    1) I get in an accident and turn veggie, end it.
    2) I get in a coma and they have to cut off my legs to live, kill me.
    3) I get crippled, bring me a gun.
    4) I run off and you find me playing D&D, hit me in the face until I come back to reality.

    Those rules bar me from D&D, though, not posting in D&D threads, oddly enough.

  3. I can live with this.

    Neutral Good Elf Fighter Ranger
    Follower Of Lathander

    Alignment:
    Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

    Secondary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Deity:
    Lathander is the Neutral Good god of spring, dawn, birth, and renewal. His followers believe in new beginnings, and work for the betterment of all. They have no preferred weapon, but they typically wear plate mail and a shield, with red and yellow tinting. Lathander's symbol is rosy pink disk, typically cut from rose quartz.

  4. Dead serious.

    And, lest I forget, one just added in the last few weeks.

    I marry some slut and she kills me and makes it look like a suicide, the surviving brother must kill her. This also applies to terrorist acts, so if I get blown up on a plane my brother will go and kill someone, hopefully someone involved with it but you take that chance with my brother.

  5. Your brother sounds like a crazy dude. I certainly wouldn't mess with him.

    What's funny about us RPG dorks is that we even hate members of our own group. Pen and paper people hate LARPers, and I call LARPers fags and butt pirates every chance I get. I'm sure they think that our lack of costumes and fake weapons makes us stupid, too. Hehe.

  6. Theres no listing for super kick ass ninja guy. I am disapointed.
    Quote Originally Posted by Dolemite
    I hear Balrog's moveset includes the Fried Chicken Right Cross, The Watermelon Wipeout Punch, and the Welfare Blaster.
    I SWEAR IF YOU BITCH ABOUT TWINSTICKS I WILL BREAK MY FOOT OFF IN YOUR ASS

  7. I think we should add Furries to the list of freaks and weirdos...

  8. Quote Originally Posted by JMET
    I think we should add Furries to the list of freaks and weirdos...
    Why are you stating the obvious?
    Quote Originally Posted by Dolemite
    I hear Balrog's moveset includes the Fried Chicken Right Cross, The Watermelon Wipeout Punch, and the Welfare Blaster.
    I SWEAR IF YOU BITCH ABOUT TWINSTICKS I WILL BREAK MY FOOT OFF IN YOUR ASS

  9. Chaotic Good Human Fighter Ranger
    Follower Of Tymora

    Alignment:
    Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

    Race:
    Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

    Primary Class:
    Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

    Secondary Class:
    Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

    Deity:
    Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk.
    http://www.the-nextlevel.com/board/image.php?type=sigpic&userid=1739&dateline=1225393453

  10. Lawful Evil Elf Bard Thief
    Follower Of Iyachtu Xvim

    Alignment:
    Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

    Race:
    Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

    Primary Class:
    Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

    Secondary Class:
    Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

    Deity:
    Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.
    Time for a change

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