I believe the Ico team is working on Nico.
There are a number of Japanese development teams from whom I'd like to hear new projects but instead have been strangely silent--some for >1 yr.
Have these development teams disbanded?
- Namco's Venus & Braves team -
- GameArts (Lunar, Grandia: RIP. We loved you.) - new game 2004
- Matrix Software (Dual Hearts) - Dragon Quest V PS2
- Pixel Arts (Sky Gunner) -
Starting to wonder:
- Sony's Ico team - Ico2/Nico
- CyberConnect2 (.hack, Tail Concerto) - Naruto
Ok, just finished up with their projects, but I'm impatient:
- Ubisoft's Michel Ancel team
- Nippon1
And of course I always follow Sega Wow/Red Co, who releases a new Sakura Taisen game every year like clockwork.![]()
I believe the Ico team is working on Nico.
Yeah, there's just a half dozen leaked screenshots with no official comment about what those were. I'm bored. It's been a slow news month.
Don't worry about the ICO team. If Sony does pull the plug, I will pony-up the development cost myself![]()
Lunar's original development team is Studio Alex (not related to the Grandia team) which I think it vanished. I thought the latest Sakura Taisen games are not developed by Red, they just license the franchise to Overworks.
There've been a few rumors over the past 2 years. Including...Originally Posted by RedCoKid
-Grandia 3 (PS2)
-Grandia Xtreme 2 (PS2)
-Lunar 3 (PS2)
-Grandia Remake (GC)
-Pure Dragon (GBA)
-Lunar Spinoff (GBA)
-Grandia 3 & Lunar 3 (XBox)
-MMORPG (PS2)
...but nothing's surfaced since the Enix investment back in 2001. :/
Neither team is actually part of Sony, both are 3rd party developers. Matrix Software (Dual Hearts, Alundra) is helping with the Dragon Quest V PS2 remake. Pixel Arts (Skygunner) I've no idea.Originally Posted by RedCoKid
Studio Alex was a GameArts subsidiary set up to handle Lunar's cinematics alone. GameArts handled game development themselves, and a majority of the Mega CD Lunar guys worked on Grandia Saturn. I think a few of the key Lunar guys have left since then though.Originally Posted by Recap
Red Entertianment still does concept and design work on all Sakura Taisen games, with Sega doing coding and devlopment. That's the way it's been since day 1.
After .hack wrapped, they started working on a Naruto game.Originally Posted by RedCoKid
So who developed the 32-bit versions of the Lunar games? I suppose it's not a Kadokawa in-house team!Originally Posted by jarrod
That's right. I must've forgotten because I wasn't interested.Originally Posted by Sqoon
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Kadowkawa Shoten produced and Jam developed the remakes under GameArts supervision using their art/story assets. The only Lunar/Grandia games GameArts has done completetly inhouse were...Originally Posted by Recap
-Lunar: The Silver Star (Mega CD)
-Lunar: Eternal Blue (Mega CD)
-Lunar: Scrolling School (Game Gear)
-Grandia (Saturn, PlayStation)
-Grandia II (Dreamcast)
-Grandia Xtreme (PlayStation 2) co-developed with Enix
..and the following were licensed out...
-Lunar: Silver Star Story/Complete (Saturn, PlayStation) Jam
-Lunar:: Magic School (Saturn) Jam
-Lunar: Eternal Blue/Complete (Saturn, PlayStation) Jam
-Grandia: Parallel Trippers (Gameboy Color) Hudson
-Grandia II (PlayStation 2) some Korean firm I can't remember :/
-Lunar: Legend (Gameboy Advance) MediaRings
Tail Concerto 2's also been rumored. Keep your fingers crossed.Originally Posted by Sqoon
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