Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 54

Thread: Samurai Jack: The Shadow of Aku

  1. Quote Originally Posted by Captain Vegetable
    I agree, Roufuss. Sega needs to either clean their act up, or get the Hell out of the industry.
    Everytime I see them working on something, I know that it will turn out to a be a very mediocre, lackluster project that will do far below sales expectations.

    Sonic Heroes, Astro Boy, and now this.
    R.I.P Kao Megura (1979-2004)

  2. Quote Originally Posted by Roufuss
    Figured it's got slowdown and that it's short and seemingly not too fun.

    This is Sega, we are talking about. Not only did they make a mediocre shitty effort with Astro Boy on ps2 based on Japanese reviews, sounds like they fucked up this one as well.

    I never thought I'd see the day where I said "please let anyone other than Sega make these games"
    Say what you want about Sega, but at least get it right.

    Sega didn't develop this game, only published it. According to IGN is was co-developed by Adrenium Games and Amaze Entertainment.

    I kinda liked the GBA version, even though it wasn't much more than a Metroid clone. But not every game is going to be a AAA title, nor should there have to be. A plain old "good game" has its place in the world. However I'll withhold saying anything more about this game until I've played it some.

    I'll probably check this out on the cheap like most others will.

  3. I love Samurai Jack, though. Kind of makes me angry. Samurai Jack has such an awesome style and mythos, any video game that they chose to create using his universe should have been awesome.

    Instead, we get slowdown, crap combo mechanics, and it can all be experienced in five hours or less.

    I'm very upset, but at the same time, I couldn't bring myself to forsake Jack, even if Sega was the one behind the project.

    And like I said, I think it's a good game and I like it a lot, but it could have been so much better.
    Quote Originally Posted by Drewbacca View Post
    There is wisdom beyond your years in these consonants and vowels I write. Study them and prosper.

  4. Quote Originally Posted by SonofdonCD
    But not every game is going to be a AAA title, nor should there have to be. A plain old "good game" has its place in the world.
    Quote Originally Posted by Captain Vegetable
    Instead, we get slowdown, crap combo mechanics, and it can all be experienced in five hours or less.
    Dosen't sound like a "good game" to me. Those graphics are hardly top quality so there's no excuse for slowdown.
    R.I.P Kao Megura (1979-2004)

  5. Quote Originally Posted by Roufuss
    Dosen't sound like a "good game" to me. Those graphics are hardly top quality so there's no excuse for slowdown.
    Quote Originally Posted by Captain Vegetable
    It's a good game....
    And like I said, I think it's a good game and I like it a lot....
    I'm going by someone's actual opinion, not by anything else.

    I'm not trying to defend the game, since I haven't played it. I'm merely saying that not every game will nor can be a gem. It's a fact. So long as they are competent, and do what they set out to do, someone will find enjoyment out of them. Like Captain Vegetable.

  6. Quote Originally Posted by SonofdonCD
    Sega didn't develop this game, only published it.
    They produced it, not published it. Cartoon Network Interactive and WB Interactive published it.

    That means Sega is still to blame. They were the ones setting the deadlines and doing quality control. They were the ones who green lighted it with the slowdown. It's their involvement that made what could have been an excellent game a mediocre one.
    Quote Originally Posted by Drewbacca View Post
    There is wisdom beyond your years in these consonants and vowels I write. Study them and prosper.

  7. I think Sega enjoy failure...
    Quick zephyrs blow, vexing daft Jim.

  8. Quote Originally Posted by Captain Vegetable
    They produced it, not published it. Cartoon Network Interactive and WB Interactive published it.

    That means Sega is still to blame. They were the ones setting the deadlines and doing quality control. They were the ones who green lighted it with the slowdown. It's their involvement that made what could have been an excellent game a mediocre one.
    Touché.

    Although, I wasn't exactly taking away all blame from Sega, just stating facts. They themselves didn't develop the game. It isn't directly thier fault for the slowdown or any other game design flaw, only perhaps indirectly. (through neglect, rushed deadlines, poor hiring choices, etc.)

  9. Any chance that the slowdown isn't in the other versions?

    Edit - The Xbox version isn't out until May, I think.
    matthewgood fan
    lupin III fan

  10. That's actually a good point, Jeremy.

    Captain, what version are you playing? I do wonder if that slowdown made it into all versions of the game. Not that it excuses it from being in any version.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo