
Originally Posted by
Official Xbox Magazine
Speaking of numerous possibilities,players of Pandora Tomorrow's genius hide-and-seek, two-on-two, spies-versus-mercenaries mode know that adversarial Splinter Cell multiplayer is chock full of ways to play. We were stoked to learn and we're even more excited to announce that the Pandora multiplayer will be returning for Chaos Theory, albeit in a revised form.
With visions of grabbing a merc and using the new knife to persuade him to keep quiet, we were a bit bummed to learn that the adversarial mode would use an evolved version of the Pandora engine-so no knife. This section is being developed as an entirely separate entity at Ubisoft France.
We've played it, and you wont be disappointed. At least four (and up to seven) maps will be included out of the box, and more are likely to come via Xbox Live Downloadable Content. Some game mechanics have been changed from what you know and more have been added. For instance, teammates can now share gadgets and heal eachother. All of the latest Xbox Live features (clans, voice messaging, etc.) are in. ND133s are completely gone, replaced by the Scenario mode in which you'll have to set explosives, steal hard drives, and, in one map, lauch a huge missle! And the maps themselves have dynamic elements (a trend started in the downloadable Pandora maps "River Mall" and "Bank"), such as combustible floors and gas-filed, pressurized hallways of death.
For the spies, cooperative moves have been included, such as the boost and human-ladder actions. Borrowing from Chaos Theory, you can be hanging from a ledge, yank a merc over it, and send him falling to his death if you time it right. New items include a heartbeat detector (picks up friends and foes)and, coolest of all, a thermal-camoflage suit that grants you temporary invisibility, Predator style.
Mercs have been given an even larger overhaul in an effort to better balance the game. In the equipment roster, the phosphorus grenades have been dropped. New to the fold are a backpack that holds extra gadgets, a gas mask that provides ten seconds of anti smoke grenade protection, poison mines, and a camera network that lets you set up electronic eyes all over the level. On the weapons front, you will now have the option of taking a shotgun or Uzi instead of the regular rifle.
By far the biggest equalizer , though is the mercs' new melee "grab". Just as before , mercs can swing the butt of their weapon at spies. In Chaos Theory, however, a square hit will knock the spy to the ground, and pressing the A button will put your foot on his neck, where you're free to vocally taunt your opponent before letting him pass out or stomping your foot down for the kill. Wicked indeed
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