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Thread: Guardian Heroes Advance on the way?

  1. http://www.watch.impress.co.jp/game/...0040607/gh.htm

    There are more.

    btw - Yu Yu Hakusho is 4P , and you can do 2v2.

  2. All it needs is some particle effects and some anti-aliasing on the edges of the sprites.
    Quick zephyrs blow, vexing daft Jim.

  3. Quote Originally Posted by Frogacuda
    WTF is up with the lack of any transition on the edge of that forest...
    HA! I thought it was a sheer cliff face before you mentioned the forrest. That really is bad.

    Incedentally, have we heard about a US release date, or am I importing this?
    Quote Originally Posted by Drewbacca View Post
    There is wisdom beyond your years in these consonants and vowels I write. Study them and prosper.

  4. I think it looks good... it's GBA afterall.
    Check out my blog: ExHardcoreGamer.com

  5. Quote Originally Posted by TobalRox
    I think it looks good... it's GBA afterall.
    That's no excuse, I've seen some brilliant 2d work already been done on the GBA.

    And if the GBA wasn't up to par with what Treasure wanted to do and they are being hindered, then maybe they shouldn't have put their game on a handheld system in the first place.
    R.I.P Kao Megura (1979-2004)

  6. Well the game looks abit better now that we know that the original game's cast is there (hopefully, Randy is there too), but I still got my doubts on the game. Hopefully the game will be better than I expect.

  7. Quote Originally Posted by Roufuss
    That's no excuse, I've seen some brilliant 2d work already been done on the GBA.

    And if the GBA wasn't up to par with what Treasure wanted to do and they are being hindered, then maybe they shouldn't have put their game on a handheld system in the first place.
    "Treasure made some pretty excellent and graphically impressive GBA games in Ippo and Astroboy. I doubt that's the problem. I'm guessing it's new/different art talent not skilled with 2D (bgs are clearly a mix of pre-rendering and 2D).

  8. maybe they cut down on sprite detail to fit in more characters. whatever.

  9. Quote Originally Posted by rama
    maybe they cut down on sprite detail to fit in more characters. whatever.
    It's more a style thing. Not dealing with the small size properly.

  10. Quote Originally Posted by Roufuss
    That's no excuse, I've seen some brilliant 2d work already been done on the GBA.

    And if the GBA wasn't up to par with what Treasure wanted to do and they are being hindered, then maybe they shouldn't have put their game on a handheld system in the first place.
    Well, I'm just used to SNES remakes and whatnot, so to me this looks great and I'm stoked to be getting Guardian Heroes. Someone stole my copy
    Check out my blog: ExHardcoreGamer.com

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