With regards to Super Smash TV, "The SNES is what Genesisn't". This version is herky-jerky as hell compared to the excellent SNES title. Space Megaforce and Axelay also help SNES in my book.
But what about Gaiares? Only on Genesis. SNES also gets the short end of the stick when it comes to Darius. Why could Darius Twin not have had 28 Zones? One player Final Fight with a character missing is sacrilege. Special moves I could easily pull off in the Genesis MK1 took me until the 12th of Never to do on the SNES- the control is worse than Street Fighter 1 there. At least SNES MKII did make an improvement on that.
Early on, the 6-button controller gave the SNES an advantage- but when it came time for the Genesis to get SFII:SCE, that evened out.
Could the SNES have handled MUSHA? I have yet to see a game with that intensity on the system (Space Megaforce is the closest one yet still not a match).
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
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