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Thread: Official: Battlefield 2

  1. Well, here's DICE's official explanation for the squad-hopping "fix"

    http://www.ea.com/official/battlefie...yupdate_050906

    Quote Originally Posted by DICE/EA
    Greetings Soldiers:

    We at DICE and EA are aware of the concern surrounding the coming change to squad selection. We would like to take a moment to ease the feelings of tension related to this change.

    Our goal is to refocus game play on team work, squad coordination and to also remove the spawning exploit used by some. In BF2 we introduced tools that would allow players to support one another as they battle for control points. To further enhance this aspect of game play squads were introduced to give players even more tools to coordinate their efforts and support each other.

    Allowing squad mates to spawn on the squad leader was intended to provide an easy way for squads to stay together during chaotic battles. Unfortunately squad leaders have been used by some to launch team wide attacks on remote parts of maps with little thought to actual team unity beyond these maneuvers.

    We believe this change will refocus the game play on team work and add more value to the roles of Squad Lead and Commander.

    /The team at Dice and EA
    This is certainly a reasonable explanation, so I suppose I'll just reserve any further judgment on the merits of this "fix" until the new patch is released and the new squad settings are in place.

  2. Does anyone care? Anyone? Anyone? Didn't think so.

  3. Anyone who actually plays the game should care. This reason for the fix is exactly what I was talking about last page of this thread.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  4. Quote Originally Posted by Destro777
    Anyone who actually plays the game should care. This reason for the fix is exactly what I was talking about last page of this thread.
    I know, and once I get my new computer up and running I will care as well. I'm just giving wEEman a hard time since we are good chums.

  5. I got you on my xfire ElCapitan. Let me know when you're up and running. Weeman plays BF2 occasionally with us - and even then he's only in our squad for 10 seconds cuz he's a squad hopping fiend.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  6. Quote Originally Posted by Destro777
    I got you on my xfire ElCapitan. Let me know when you're up and running. Weeman plays BF2 occasionally with us - and even then he's only in our squad for 10 seconds cuz he's a squad hopping fiend.
    Yeah it's difficult to play with the bastard. It really helps when you are on vent with him so that way he can at least inform you to which squad he is swapping to.

    I'm hoping to ge it running by friday, but this is my first time buidling a computer from scratch, so hopefully I wont run into any problems.

  7. To help alleviate the wait for the 1.3 patch I decided to download the newest version of the acclaimed Project Reality mod with the hope that it will deliver a new and exciting way to play BF 2.

    Project Reality 0.3 was just released a few weeks ago, and here's a brief explanation from the mod's official website:

    "Project Reality is a modification for the Battlefield 2 engine. The developer's aims are to rework the original game engine developed by Digital Illusions of Sweden (Dice) to recreate a realistic combat environment. This includes adjusting the game's various elements that include physics, visual effects and gameplay. Along with changes to how the game handles, the PR team intends to include additional factions such as the British Military, and add to or alter existing factions so that they resemble real life military elements found within their respective environments."

    For a more detailed listing of all the gameplay changes (there are quite a few), you can check out this thread

    Impressions are forthcoming as I spend some time with PRMM over the next couple of days.

  8. There’s a rumor going around on the Total BF 2 boards that the 1.3 patch is officially set for release on the 23 of May; here’s to hoping that the rumor comes true.

    Had some GGs last night with Destro and a couple of other Cobra guys and I’ll be back on BF 2 this evening if any of you guys want to join in on the fun.

    In other news:

    I tried to get into the Project Reality mod, but as is often the case with video games, the developers' attempts to make Battlefield 2 a more "realistic" FPS have only made the game less fun in the long run.

    Spawn points are often far removed from the action, which wasn’t too much of a problem in regular BF 2 because a simple vehicle ride could get you back into battle pretty quickly, but in Project Reality, only the first person viewpoint is available when driving, thus making driving to hot spots a slower and needlessly more difficult trial than it is in regular BF 2. Additionally, the custom maps seems to have less vehicles than the regular BF 2 maps, so in my playing experience, it was not uncommon at all to be left wandering around the map on-foot with no one to fight with.

    The increased wait in between spawn times is even more aggravating, as you start with a 30 second wait for every respawn and are penalized an additional second for every death that occurs in the round and must suck down an additional 30 second penalty anytime you (god forbid) try to join a squad that would spawn you closer to the in-game action.

    There are tons of other issues stemming from some shoddy map design and some poorly executed weapon/kit modifications, but really, the simple fact that you spend so much time just waiting in the limbo screen/wandering around on-foot, far away from the combat just sours the whole playing experience to the point that I can’t recommend this mod to anyone.
    Last edited by jyoung; 21 May 2006 at 03:39 PM.

  9. Well I am back to playing BF2 once again. MY new computer is able to run the game at max settings without a hitch in frame rate and I got a mic so I can talk shit to wEEman while playing.

    So Destro and Changling, if u ever see me on xfire, hit me up and I should be down to play.

    Also, GG's tonight wEE. Glad to be playing once more. We'll have to get some co-op LAN games going once the new patch comes out.

  10. Quote Originally Posted by wEEman33
    There’s a rumor going around on the Total BF 2 boards that the 1.3 patch is officially set for release on the 23 of May; here’s to hoping that the rumor comes true.

    Had some GGs last night with Destro and a couple of other Cobra guys and I’ll be back on BF 2 this evening if any of you guys want to join in on the fun.

    In other news:

    I tried to get into the Project Reality mod, but as is often the case with video games, the developers' attempts to make Battlefield 2 a more "realistic" FPS have only made the game less fun in the long run.

    Spawn points are often far removed from the action, which wasn’t too much of a problem in regular BF 2 because a simple vehicle ride could get you back into battle pretty quickly, but in Project Reality, only the first person viewpoint is available when driving, thus making driving to hot spots a slower and needlessly more difficult trial than it is in regular BF 2. Additionally, the custom maps seems to have less vehicles than the regular BF 2 maps, so in my playing experience, it was not uncommon at all to be left wandering around the map on-foot with no one to fight with.

    The increased wait in between spawn times is even more aggravating, as you start with a 30 second wait for every respawn and are penalized an additional second for every death that occurs in the round and must suck down an additional 30 second penalty anytime you (god forbid) try to join a squad that would spawn you closer to the in-game action.

    There are tons of other issues stemming from some shoddy map design and some poorly executed weapon/kit modifications, but really, the simple fact that you spend so much time just waiting in the limbo screen/wandering around on-foot, far away from the combat just sours the whole playing experience to the point that I can’t recommend this mod to anyone.

    Consider urself lucky at all to be able to respawn in the 1st place! Otherwise u shouldnt play Project Reality.

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