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Thread: Official: Battlefield 2

  1. Quote Originally Posted by wEEman33
    I had a frustration-filled week of play when 1.3 first hit, but I haven't booted up the game since then. I'm willing to give it another chance to regain my interest when 1.4 is finally released, but ultimately, you're right: Battlefield 2 was a complete mess when it first hit store shelves, and it’s pretty pathetic that EA/DICE still hasn’t patched the game up to a respectable standard of play after a year of post-release testing/programming.
    They've fixed the server browser issues that messed everyone up after 1.3 but there are still dumb issues for sure. There was a specific way that you had to install the game, the boosters and the patches twice in between. Its pretty inexcusable. The EA downloader is a complete nightmare if you uninstall the game and try to re-download the boosters. You have to go into your registry and completely wipe away the downloader program before it lets you download the game's boosters again.

    It is sad that they STILL can't get it right. Its always a two steps forward, three steps back kind of thing.

    I'm not too terribly excited over 2142 and I will definitely hold off a few days before buying it to see if there is anything game-breaking found.

  2. http://www.ea.com/official/battlefie...yupdate_081606

    Community Update - 8/16/06

    Attention Soldiers!

    With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map "Road to Jalalabad" which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:

    1.4 Patch – New content

    * New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
    * New Server Option: No Vehicles mode

    1.4 Patch – Fix List
    Front End:

    * Front end - Fixed server browser issues with updating info
    * Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
    * Multiplayer Server filter “maps size” will now work
    * Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box

    Game Server

    * Increased server stability
    * All levels - Co-op – Fixed a crash after reviving player without a kit- 1st attempt
    * Server - Linux 32 Dedicated – Fixed the server crash when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
    * Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
    * Unlocks are once available on unranked servers.
    * Ranked server have to have unlocks activated.
    * Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
    * Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
    * Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
    * Fixed a Vehicle drop crash related bug (missing icon)
    * Co-Op bot console commands do not function on local servers.

    Client / Gameplay:

    * Increased client stability
    * Red/Blue nametag bug – Fix to the issue where players would show up with the wrong color name tag
    * Introduced a delay from proning to standing to help reduce exploiting
    * Adjusted C4 to make throwing more difficult
    * Fixed the issue where a red distance marker appears on the ground
    * Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
    * Made adjustments to reduce the damage taken by vehicles when driving
    * Commander options will no longer available whilst dead.
    * Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
    * Fixed the issue that would cause infantry players to be revived with no kit.
    * Fixed several rare graphics crashes.
    * Fixed issue with players crashing while clicking "Join Game" in the front end
    * Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
    * Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
    * Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
    * Transport Helicopters – Increased the armor of all transport helicopters

    -The Battlefield Team
    The patch should be out by tomorrow at the latest.

  3. So does that patch fix all the major issues with the game?

  4. Quote Originally Posted by MarsKitten
    So does that patch fix all the major issues with the game?
    Yea, just like 1.2.

  5. Quote Originally Posted by wEEman33
    http://www.ea.com/official/battlefie...yupdate_081606



    The patch should be out by tomorrow at the latest.
    So how much of that will actually work, and how many new bugs can we expect. I'll give it a try, but I'm getting my hopes up.

  6. Quote Originally Posted by MarsKitten
    So does that patch fix all the major issues with the game?
    Only time will tell; EA/DICE has a history of failing to fulfill all of their promises in these "fix lists," so direct play is really the only way of determining the state of the game.

  7. Quote Originally Posted by wEEman33
    ," so direct play is really the only way of determining the state of the game.
    Something Diff-Chan has NEVER been good at.

  8. LOL, I thought you were whining up and down about how the red name bug was fixed. Or was that the other fanboy

  9. I still play this game every so often, since the demo... The game has always been, I guess at it's worse state, decently playable for me. The server browser is terrible, EA downloader is the biggest piece of shit, and there have been numerous problems within the game that have or haven't been fixed.. but it is still fun to get together with a group of friends, form a squad, and waste hours kicking ass.
    look here, upon a sig graveyard.

  10. Quote Originally Posted by Joust Williams
    LOL, I thought you were whining up and down about how the red name bug was fixed. Or was that the other fanboy
    No, I just never encountered the issue nearly as much as other people. Its not really an issue anymore, since most servers make you switch teams every round, which seems to take care of the problem.

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