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Thread: Fallout 3

  1. Quote Originally Posted by haohmaru View Post
    Fort Bannister at level 12 is suicide. Ouch.
    I just did that a few hours ago at lvl 20, and yeah it was still kinda tough even with Fawkes by my side. But holy shit the guns and ammo.

    And seriously, the vehicle, anyone? Please?

  2. #992
    Quote Originally Posted by sleeve View Post
    No, it doesn't. Otherwise Strength would be a useless stat. Fallout 3 has too many useless stats and skills as it stands.
    Who cares? Make it more integral to melee damage. I hate that carry shit in just about all games, unless it is actually strategic. In this game, besides wasting time, it discourages heavy weapons. With fast travel you can carry a bunch of shit out, travel back, sell shit, come back and grab shit anyway, so in the end it's just a waste of time.

    I disagree. Increased exp combined with a good Intelligence stat gives you more skill-raising options earlier in the game. I suppose if you've decided to roll a low INT character, specific skill perks might be preferable, but Fallout 3 gives you no incentive to do that.
    It doesn't matter, you cap at 20, and the game isn't hard. Why would you want to become overpowered earlier, when by the time you're level 15/have maxed out one weapon stat, the game is basically over?

    Intelligence is the most important stat, possibly the only important stat, in the game.

    Pretty much.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  3. This game is stingy with the weapons/armor. And the stuff I have gotten is little better than the stuff I started the game with. How can I get to a point where it doesn't take me 5 min to kill a mireluk? If there is more than 1 mireluck I get killed .

    So are the perks like lady killer and child at heart at all worth while?

  4. Boost your small guns a bit and boost your repair a lot. When you see multiples of a weapon you have, pick them up and immediately repair that weapon as much as you can. You can max out most guns very early granted you have the repair skill to do so. Then, since you have a good skill level with small guns, take a hunting rifle or combat shotgun, let the mirelurks (or anything else for that matter) get kinda close to you, and VATS them in the face. They die, you move on. It's a fairly easy game when you get down to the nuts and bolts of it.
    Do not forget that you can shoot multiple times in VATS if you have the AP for it (I didn't realize this until like level 10).

  5. Quote Originally Posted by Pineapple View Post
    And seriously, the vehicle, anyone? Please?
    Enough fun. There is no vehicle my friend. He was kidding.

  6. To me (also IMO) Fallout isn't as much about "what works best" as "how can this game challenge my character." Sure an expert of small guns with a sniper and the right perks can take down anything, but sneaking around with a weak, smart, lockpicking, computer hacking character is more fun. Also demolitions pro

    Just finished the last quest with a standard-ish build (small arms, medicine, repair) doing mostly good things.

    Fun game. I already started again with the above mentioned weak ass character. Think it'll be evil this time.

    Expansions pls.

    omg where is the landspeeder!<!?!?

  7. I've been duped, it would seem, and now I hate you all.
    FUCK I was hoping it was true!!!!

  8. Quote Originally Posted by sleeve View Post
    I disagree. Increased exp combined with a good Intelligence stat gives you more skill-raising options earlier in the game. I suppose if you've decided to roll a low INT character, specific skill perks might be preferable, but Fallout 3 gives you no incentive to do that.
    No.

    No, no no no no.

    There's a level cap of 20 that is easily hit when playing through the game. To get a exp increase perk is to completely waste a perk, as it carries absolutely no value once in the higher levels. You're going to hit 20 playing the game no matter what, why would you want to speed that up so you have no more leveling to do for even longer?
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  9. #999
    That's what I'm saying man! It's not like you ever need to grind. The best part of the game is just about the first 5 hours you're in the wasteland. Get your house and then go exploring while it's still a challenge. That first mission to the super mart or whatever was intense.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  10. Exactly. No matter what it's going to be easy in the end, why make it easier sooner?
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

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