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Thread: Fallout 3

  1. Quote Originally Posted by Cowutopia View Post
    Yeah I wasn't really impressed with the writing, and that's why after I finished the main quest I dicked around for maybe 3 more hours and then got rid of it. Once the game is on easy mode there really isn't much point to exploring the rest of the world, as everything is underwhelming.
    I actually find the world very compelling. I am doing the Scientific Pursuit quest so I am walking from one end of DC to the other and encountered many cool little locations and found a raider settlement with a trapped Super Mutant Berzerker. But yah, the writing is nothing special but I just love wandering and find little details in this world.

  2. Quote Originally Posted by AaronChance View Post
    I completely agree with the quality of the writing, the ghouls in particular suffered, and the lack of a true large city to be a more central hub to the whole experience. It's odd when Morrowind had some gigantic cities full of citizens, Oblivion still had some sizable towns, and the best Fallout 3 does is Megaton and Rivet City. There are probably technical issues behind it, but it's still a shame.
    Yeah, the ghouls and super mutants were especially lame. Why does every ghoul talk like Krusty the Clown or Marge Simpson? And why do all the super mutants sound like morons, even the "literate" ones like Fawkes? FO1 and 2 had intelligent super mutants who were actually interesting, like the Lieutenant and Marcus.
    The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand

    "Jesus christ you are still THE WORST." -FirstBlood

  3. I still want to go to the fucking White House.

  4. Obama made it, so can you!

  5. sleeve makes a lot of points I agree with but I disagree with Intelligence being only significant stat seeing as I found the game easy to go through and I didn't upgrade that one. Lockpicking was pretty useful to me as it contributed to being able to stock up on extra items.

  6. Sleeve makes a lot of good points. One of my biggest problems is the fact that gimping you initial stats didn't really change a lot in general. You could have 1 charisma but once you max your speech you can still pull off damn near every speech check, charisma needed to have bigger affect. Same with intelligence. I miss being able to play though the game as a character that can't even put sentences together, that was by far one of the most fun things to do in the first two fallouts, but it's not in this one.
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  7. So long as INT is high, you'll get by. At 10, I get something like 23 points per level and, even on Hard along with being gimped by not having a house until I did Reilly's Ranger thing, it's not too tough and you can easily have 1/2 your stats up to 100 by level 20.

    Some of the perks really are useless. The computer one, in particular, is shit. They likely should have given you a tree that showed what perks you would exclude at the beginning by putting some things under 6.

    Useful Perks DLC.

  8. It's really fun when you lose quests because NPCs walk off the path in Megaton and fucking die.

    I love Bethesda, but their games are buggy as hell.
    Backloggery
    GameTZ

    Go home and be a family man.

  9. Quote Originally Posted by bbobb View Post
    Sleeve makes a lot of good points. One of my biggest problems is the fact that gimping you initial stats didn't really change a lot in general. You could have 1 charisma but once you max your speech you can still pull off damn near every speech check, charisma needed to have bigger affect. Same with intelligence. I miss being able to play though the game as a character that can't even put sentences together, that was by far one of the most fun things to do in the first two fallouts, but it's not in this one.
    I think this points to one of the biggest differences. In the original Fallouts, you really needed to decide what sort of character you wanted from the start and build to it. In F3, you can be pretty much a jack of all trades by 20, so none of that really matters. In Morrowind, it was fun to start out as a poor thief running from every fight and end up getting in fist fights with gods. Walking around as an all mighty in Fallout feels wrong though.

    I forgot about the intelligent super mutants, though I dislike how these guys are used as mindless gun fodder in F3 to begin with. They're not trying to accomplish anything. They're just sort of there, which is boring.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  10. Quote Originally Posted by PBMax View Post
    It's really fun when you lose quests because NPCs walk off the path in Megaton and fucking die.

    I love Bethesda, but their games are buggy as hell.
    Wait until you happen to back into a hole on the 2nd floor of a building, only to land in the corner behind a chalkboard and a pile of rocks with no way to get out of it.

    Even the PS3 said fuck this, and promptly froze up after 5 minutes of trying to extricate Evil Cunt from said bullshit.

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