That's the problem though, you don't argue the issue you just spew out your anti-Itagaki rhetoric and then attack people who disagree with completely unrelated arguments. You have to yet to show anyone in this thread a logical argument why the DOA games 'suck'.Originally Posted by MarkRyan
If these were niche games only the few diehard Itagaki fans lusted for then I might find some wisdom in the unsupported drivel you spout, but nearly every one of Team Ninja's games that have come out have sold fantastically. Plus, this isn't even due to casual gamer appeal, Ninja Gaiden has absolutely NO casual appeal and yet raked in millions. Why? Because people enjoyed the game, 'shitty' camera and all.
MarkRyan, you need to face up to an important fact. Just because your opinion is different from the norm doesn't make it better. If you don't like Team Ninja games and have a valid explanation why, by all means share it. However, if you're going to just bash them and their games based solely on your personal preference and the same tired arguments that have been addressed countless times before in different threads, then I think you should just move on.
And also to dog$, gaming magazines use "fun" as a decriptor because that's what games are fundamentally meant to be. The same isn't necessarily said about movies or music, but by the same token those genres have their own vague terminology that critics liberally apply. How many times have we heard a movie critic refer to a film as "smart" or a music critic refer to an album as "experimental"? Sure, these labels are highly subjective, but reviews of any kind on the whole are subjective. But, if enough people agree that a certain quality about a game, movie, or album appeal to them, that's how they're going to describe it to their friends. I see no problem in calling a game "fun" if it is to me. If other people disagree fine, but ragging on me simply because I enjoy a game isn't criticism, it's stupidity.


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