I expect impressions people.
I expect impressions people.
Just finished beating it to with Reiko and Dixie.
Well, I don't much like wrestling games, but this game definitely has THE BEST and most extreme moves of any wrestling game.
The gameplay system is very run of the mill, it's very simple, and anybody can learn it in about a half an hour. As far as depth goes, it has about the same amount of depth of gameplay goes as any wrestling game; meaning very little.
The voice acting got better as I got further into the story and Reiko had a pretty decent storyline too. Every chick in this game is boner-breakingly hot, and their moves are incredible, I can't say enough about them. The amount of moves each character has is pretty decent too. The gameplay feels fast and nonstop, like Ultimate Muscle.
The matches can end pretty quickly if you fight well enough, and there is a body damage system. Haven't seen any humiliation moves yet, but the Killer moves are great.
Right now, I'm really enjoying this, and I haven't had the chance to masturbate to it yet, but it's definitely the most jack-worthy and stunning game that I've ever played.
The best surprise I've had so far, is the boss. The boss is fucking hilarious, she's a cyborg, and she's closer to Omega Rugal than any wrestling boss I've ever played. Not so much in terms of difficulty, thanks to the forgiving system, but in terms of outrageous moves and cheapness.
For example, my first match with her, she started off with a move where she spins the upper half of her body around like a helicopter and if you get hit by the clothesline, you fly about 25 feet into the air flailing and spinning around, and you can land ANYWHERE, including outside of the squared circle. After I got back in, she had a full super bar and did her killer move on me. She does a wrestling move that stuns you, and then she points her fist at you, AND FIRES IT LIKE AN ANIME ROBOT, with a rocket trail and everything. Then she'll just pin you and you lost. I haven't broken a pin after getting hit by that move yet. If you can avoid the move, which is entirely possible if you just step out of the ring when she gots for the helicopter and she won't be able to instantly charge it up, she's entirely beatable though.
Oh yeah, Dixie Clemets' ass is the main feature of this game, it's gargantuan, and it's featured in all of its glory on the instruction manual, and in the game it's just as bubbly and amazing.
All in all, great fun, worth every penny. Currently working on a DOAU review, but after that, I'll be writing up an extensive report on this, toot sweet.
Thank you God.
You are my new hero -- anyone who can say that with a straight face (and admit something like that) gets a lot of credit here. That takes saq.Originally Posted by Do You Like Erotic?
Really though, that is just too much information.
-Dippy
more exerpts from my posts on another forum :x
Beat it with Dixie and Evil Rose.
Dixie is utterly perfect in every way, especially her voice.
Dixie is everything Tina wishes she could be.
If you beat the game with X character and then unlock their gallery mode by winning a title with them in Exhibition, you can watch them dance around in their swimsuits in the locker room with full camera control.
I truly shed a tear... from my penis.
The more I play the game, the more impressed I am with the gameplay. It just takes adjusting to. Also, I've never had a slow paced match. The only thing that worries me is that you can really cheese hard on the body damage thing. It doesn't take much to snap somebody's back, neck or armand make them unable to fight. This is cheesy and can be abused pretty thoroughly. I'm talking from the perspective of someone who has used to to quickly get through matches, not someone who has had it used against him.
The counter system is really impressive to me, I like it a lot, it is simple and it works well. It's very fair too. You counter grapples by using block+grapple at the right time if you think a throw is coming, and you counter hand-to-hand by doing block+attack at the right time. It works really well, and it's vital to learn. If you know it, you can play well, if you don't, you get tossed around like a bitch, which I think totally makes sense. It makes defense as much of a priority as offense.
Killer and Lethal attacks are great. Killer attacks are always ULTRA bad-ass and painful looking. Lethal attacks are generally deadly ground submissions.
Humiliation attacks almost ALL involve either CROTCH-TO-CROTCH CONTACT or SPREAD LEGS WITH GOODIES AND A TIP, FOR ALL TO SEE! Before Humiliations happen, you have to get your opponent's heart meter maxed out. When that happens, it goes to a slow motion animation of them ORGASMING
The best thing about these particular grapples, along with lethals and killers, you can control the camera like in the gallery during this. So you can zoom right in on the goods. This also works with most submission techniques. Really, ingenius programming, they thought of everything.
Nice impressions, you sick perverted freak.
Dolemite, the Bad-Ass King of all Pimps and Hustlers
Gymkata: I mean look at da lil playah woblin his way into our hearts in the sig awwwwwww
it took me three trips to three different EB's and i finally scored a copy. the first one said it was pre-orders only. the second one didn't get their shipment, and the last one (in the same mall) had them stored in back. my girlfriend actually wanted me to buy this over Karaoke Revolution vol.3 all because she didn't want me to sing Careless Whisper.
i haven't played it yet and it's already one of the best games i've bought this year.
It is kinda retarded how you can use one grab repeatadly and work one specific body part... but it makes sense to do that. My solution to that would be to add a secondard throw escape system similar to VF. Where now you have to guess either attack or grab (with the proper timing), with this you could guess grab or direction and if either one is right, you escape. Add a bonus for getting both right (giving the reversal as it is now to both escapes, and adding a weaker frame-neutral escape for getting one). Then again, I am just playing armchair designer.
I already found some tech. to this game as it is -- you can just-frame lethal moves at times, and there are some odd instances where you can bait counters (do a quick down attack that misses, and if they counter it they roll out of the way -- but you recover much quicker).
The fact that you can take vows in a 2P game makes the entire system kinda silly. You can get someone from one side to the other in one game just by beating on the other player like a pinata.
Is there any way to beat out a killer or humilation move besides countering with your own? Trying to hit someone out of one does not work, not does dodging it (the grabs have insane tracking).
The game's difficulty is solely dependent on how quickly you understand the countering mechanic. A lot of people seem to be having trouble, but the game seems just as easy as every other wrestling game I have played.
Watch out for the Japanese version -- if nothing else, the voice acting is infinitely better. Hopefully they add/polish what was left out of the US version in the time between now and its February release.
Oh yeah: the over/under on Mokoto's age in reality is being set at fifteen. No way in hell is she eighteen... that's unpossible.
-Dippy
Outfits:
To unlock outfits complete story mode with any character. Their alternate ego's outfits are unlocked the same way.
Gallery Mode + Beach Gallery:
To unlock the gallery mode for each character(and their alternates), you have to win the championship in Title Mode. To unlock the beach gallery, you have to defend the title sucessfully once.
Unlocking alternate ego in exhibition match:
Complete the vow system so your character goes in the direction of their alter ego(example: for Reiko, take HEEL vows). At around 75-80% you should unlock the alternate ego in exhibition mode.
Note:
it is unknown as of yet if we can have both the face and heel versions of a character unlocked at the same time in exhibition mode. more on this as it develops.
Hidden attacks:
by pressing up,down + attack or down,up+ attack you can initiate your character's more powerful attacks. speed and damage of the attacks depend on the character so experiment.
XBL Gamertag = XMrWhitefolksX
Bummer. That song rocks!Originally Posted by Ashen Victor
Bookmarks