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Thread: Tork gets a new publisher

  1. All he is saying that in the recent past Ubi Soft has made wise choices in the titles it publishes. And since their recent track record has been so good his interest is more posative then if it were say published by Midway or Acclaim.
    Barf! Barf! Barf!

  2. Acclaim had no killer apps this generation that they were publishing. While publishers don't make the games, per se, they bully and strongly suggest items and features they wish to have in a game. Publishers like Acclaim give small teams deadlines too tight for the project to blossom, essentially smothering games like Legends of Wrestling and Turok. I perceived this information in the Acclaim bankruptcy thread where an ex-Acclaim employee complained of shoddy business practices by Acclaim.

    I think a company like Ubisoft really see's gaming as a virtual goldmine, and with good reason -- it is. But in order to get a good return, the best return you can, you have to vary your titles. Have some killer games you poor money into like Splinter Cell, Prince of Persia, and other titles like Beyond Good & Evil and Batman: Rise of Sin Tzu (shit) which you're a little more conservative with and hope for a good return. There's always bread and butter and then there's the desert (to a company).

    I like EA because they're big enough to take risks on games and pick up the brunt of games like Burnout 3 if they're in trouble. They have 80 games released a year, and only need like 10 good sellers to make a return, which they automatically get with Bond games, The Sims and Madden.

    So Opaque is right to be more optimistic because Ubisoft is publishing a game, because they typically bring out a good product. It may not be Halo 2, Link to the Past or Grand THeft Auto, but it's great.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  3. Quote Originally Posted by Andrew
    Acclaim had no killer apps this generation that they were publishing. While publishers don't make the games, per se, they bully and strongly suggest items and features they wish to have in a game.
    You're confusing producing with publishing. They often overlap, but in this case they don't. The game was finished before Ubi ever had their hand in it. I mean it comes out in 3 months, for crope's sake. How much do you think they're going to affect it? Ubi did not produce the game.

    This is like saying Activision made Virtual On: Oratorio Tangram a better/worse game or something. They picked up a finished game and just published it.

    The fact that this game was developed by rayman 2 staff is far more reason to get excited than the fact that it now has the same publisher anyway.
    Last edited by Frogacuda; 25 Sep 2004 at 01:23 AM.

  4. Quote Originally Posted by Frogacuda
    You're confusing producing with publishing. They often overlap, but in this case they don't. The game was finished before Ubi ever had their hand in it. I mean it comes out in 3 months, for crope's sake. How much do you think they're going to affect it? Ubi did not produce the game.
    This is true. But in almost every case it's true. Picking up a finished game is a rare luxury.

    Quote Originally Posted by Frogacua
    This is like saying Activision made Virtual On: Oratorio Tangram a better/worse game or something. They picked up a finished game and just published it.
    Lost me here at Virtual On: Oreo. I get the point, but in most circumstances its true. Ubisoft thinks they can make a buck off of Tork, so they picked it up. Rayman 2 isn't the best platformer ever made (like some deem), but it was great. I'd still take Sunshine or Sly over it.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  5. The game is out, has anyone played it?
    Backloggery
    GameTZ

    Go home and be a family man.

  6. it was passable, wouldnt bother renting it. really standard 3d plat game with nothing really to make it stand out.
    Quote Originally Posted by Compass
    Squall's a dick.

  7. Quote Originally Posted by frostwolf ex
    it was passable, wouldnt bother renting it. really standard 3d plat game with nothing really to make it stand out.
    You would'nt even rent it?

    Its a budget release after all, only $20 so its not that much of a bank buster if someone does not love it. I was pretty damn excited about this game back when it was first announced, so I still plan on checking it out.
    Barf! Barf! Barf!

  8. Quote Originally Posted by Clash_Master
    I was pretty damn excited about this game back when it was first announced, so I still plan on checking it out.
    So was I (Halversons fault), but when I played it, I just didn't like it much. Very generic. It's one of those games that assumes you don't know how to perform a double jump. Seems very much like a kiddie game as opposed to the hardcore platformer it was supposed to be.

    Your mileage may vary.

  9. I told you guys this game was VERY mediocre. I was glad it was jettisoned way back when...

    Quote Originally Posted by Frogacuda
    Thank you Ubi, for cleaning up MS's mistake.
    HA.

    More like "Thanks Ubi, for taking out MS's trash.

  10. Quote Originally Posted by Clash_Master
    You would'nt even rent it?

    Its a budget release after all, only $20 so its not that much of a bank buster if someone does not love it. I was pretty damn excited about this game back when it was first announced, so I still plan on checking it out.
    lemmie put it this way, finish up ty the tasmanian tiger 2 first before playing this one. its better.
    Quote Originally Posted by Compass
    Squall's a dick.

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