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Thread: splinter cell 3 to include adversarial mode!

  1. Quote Originally Posted by Jetman
    Bah, That moves going to suck for spy players. Whats to keep mercs from spinning around like tops from hell at all times. So much for neck breaking...
    It's probably only useable when you know someone is behind you.

    They know better than to put game destroying moves in the game.

  2. Quote Originally Posted by The Dave
    It's probably only useable when you know someone is behind you.
    yeah. it was always frustrating to get grabbed when you knew exactly where the spy was, but you couldn't turn fast enough.

  3. Quote Originally Posted by Jetman
    Bah, That moves going to suck for spy players. Whats to keep mercs from spinning around like tops from hell at all times. So much for neck breaking...
    rookie!


    I watched this movie last night and, although it is really dark and hard to see it all, it looked fucking sweet!

    As much as I hate Dave having more Merc moves at his disposal, I'm sure the thought of me having cloaking as a spy is equally threating for Dave. It looks like the rivalry will hit new heights with this one Dave

    Did anyone notice that at almost exactly 2 minutes of that video the spy in thermal vision shoots out lazers in a doorway and it sounds like a gun instead of a tazer? It could just be place holder sound FX but it's got my interest.
    Last edited by Glass Joe; 31 Dec 2004 at 03:45 PM.

  4. Quote Originally Posted by Glass Joe
    rookie!


    I watched this movie last night and, although it is really dark and hard to see it all, it looked fucking sweet!

    As much as I hate Dave having more Merc moves at his disposal, I'm sure the thought of me having cloaking as a spy is equally threating for Dave. It looks like the rivalry will hit new heights with this one Dave

    Did anyone notice that at almost exactly 2 minutes of that video the spy in thermal vision shoots out lazers in a doorway and it sounds like a gun instead of a tazer? It could just be place holder sound FX but it's got my interest.
    Also the Merc had 2 different sounding weapons also.

  5. Quote Originally Posted by BRAD73
    Also the Merc had 2 different sounding weapons also.
    I noticed that too, but they've already said that the Merc's would have machine guns, uzis and something else.

    There seems to be another movie up there now that is titled Multiplayer HD. I can open the link but nothing runs. Anyone else get this to run?

    2 more things I noticed.

    1.When the spy is shooting the door lazers there is a meter(sound) that pops up on the right side of the screen at the exact moment he pulls the trigger.


    2.At about 1:50 you see motion vision through the mercs eyes. It is a mirror image of the real screen shot. The Mercs new meter that appears above the weapon box and the weapon box itself are on the right side of the screen when in every other shot they are on the left.

    I paused to see why it was like that and the name of who killed who is backwards too.
    Last edited by Glass Joe; 31 Dec 2004 at 06:20 PM.

  6. Quote Originally Posted by Glass Joe
    I noticed that too, but they've already said that the Merc's would have machine guns, uzis and something else.

    There seems to be another movie up there now that is titled Multiplayer HD. I can open the link but nothing runs. Anyone else get this to run?

    2 more things I noticed.

    1.When the spy is shooting the door lazers there is a meter(sound) that pops up on the right side of the screen at the exact moment he pulls the trigger.


    2.At about 1:50 you see motion vision through the mercs eyes. It is a mirror image of the real screen shot. The Mercs new meter that appears above the weapon box and the weapon box itself are on the right side of the screen when in every other shot they are on the left.

    I paused to see why it was like that and the name of who killed who is backwards too.
    The HD trailer is the same as the other, it just takes longer to load. The grenades sound different when going off also.

  7. some new info

    http://www.1up.com/do/feature?pager....=0&cId=3137773

    Deathmatch mode seems pretty cool, (for those nights when Dave leaves us high and dry ) and revised maps from Pandora sounds great too. A revised Schermerhorn would be sweeeeet.

  8. Quote Originally Posted by Jed
    some new info

    http://www.1up.com/do/feature?pager....=0&cId=3137773

    Deathmatch mode seems pretty cool, (for those nights when Dave leaves us high and dry ) and revised maps from Pandora sounds great too. A revised Schermerhorn would be sweeeeet.
    Sounds really cool, the only thing I hope is that once a merc does the berserk mode one time that it takes around five seconds before he can do it again kinda like the bull charge. I didn't say anything about the mask working against sticky cams only smoke, which is a good thing.

  9. I also like the fact that you can pick up un-used sticky cams. I bet the gas mask will protect against stickies, but since its got limited use, you'd have to be stupid to run around with it on, waiting for a camera to go off.

  10. Some footage from the beta:

    http://scaredscriptless.com/images/j...es/sc_beta.wmv

    Its lookin good...

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