Makes sense.Originally Posted by shidoshi
I think the problem with that is that if you work on that scale, then half of your ratings system (1 through 5) is rendered useless. This was one of the bitches I had at GameFan - because of a handful of reasons, the GF 1 ~ 100 scale ended up being "95% of games fall between 80 ~ 100, and the other seventy-nine numbers are there when you want to trash a game and you just pick a random number."
If you want to equate a ratings system to a school grading scale, then just switch to ABCDF and be done with it. I think that if you are going to use a one through ten scale, then five indeed should be "average."
But I think even a one through ten scale gives the reviewer too many possible choices for a score. Some will think I'm crazy, but I think the less choices, the better. Five stars is probably one of the best systems out there, done like NextGen indeed did. The more numbers you have, the more confusion over what means what, and the more nonsense each number becomes. Seriously, for anybody who read GameFan, what in the hell was the difference between an 81, an 84, or an 87? I worked there, and I can't even begin to tell you. Given one hundred possible choices for a final score to a reviewer, especially the GameFan crew, was an absolute mess from the word go.
The fewer choices for a review score the reviewer is given, the more sense the final score will make, and the better off the reader will be.


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