View Poll Results: What will be TNL's Halo 2 Clan Name?

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  • Rampant Fronting

    24 38.71%
  • Tile Stealers

    14 22.58%
  • The Next Level

    24 38.71%
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Thread: Official TNL Halo 2 Clan Thread

  1. Quote Originally Posted by BrAnDX105
    Now that's the right attitude, keep it up!
    He screwed up a major in the banshee too.

    We had both wraiths raping they're base, blowing up their vehicles on spawn, and basically keeping them all dead and we were just waiting for one of our guys to come over and walk out with the flag. Then Steel literally touches the roof of they're base, someone jacks his banshee, and then he kills both me and the other wraith. If Steel Would have stayed back we would have never died becuase I had one rocket, the other wraith had the other rocket, and their banshee never survived longer than one second after it's spawn.

  2. He just really needs to learn how to shut up.

  3. That's the other bad part, after he fucks up it takes ten minutes for him to stop explaining how or why he fucked up.

  4. If you play against level 1 whatever the fuck you fight in WoW eventually you would reach level 60. It's just a matter of time.
    There's a lot more strategy to the game than you think, especially in PvP play.

  5. Would you say there is more strategy and required skill than a team based FPS?

    Becasue if the answer is no, I'm still not impressed.

  6. Quote Originally Posted by Opaque
    Would you say there is more strategy and required skill than a team based FPS?

    Becasue if the answer is no, I'm still not impressed.
    You consider Halo a team based FPS?

  7. For Big Team Battle, Team Skirmish and Team Slayer; yeah I do consider it a team based game. What are you, an idiot?

  8. Quote Originally Posted by Opaque
    Would you say there is more strategy and required skill than a team based FPS?

    Becasue if the answer is no, I'm still not impressed.
    Depends, once Battlegrounds drops, Id probably answer that question with a "its comparable". They all pale next to the strategy and skill required in Warcraft 3, anyway.

    Halo 2 and WOW are two obviously very different games, but WOW aint like EQ or a JRPG, where you could sleepwalk through it without a problem.

    But I got bored of these team-based FPSes a long time ago so whatever.

  9. #3629
    In those modes it's critically important that you have competent people all working towards controlling the map, able to perform at any station (sniping, rockets, vehicles, BR's, shotties) and that communicate well enough so you don't have people competing over the same key weapons.

    Having designated positions is a good idea but sometimes respawns make it implausible for a designated sniper to snipe, etc. so everyone has to be able to roleplay.

    On a map like Containment (BLEARGH) things like causing distractions and coordinated attacks are crucial for the win.

    I think I liked CS so much because it was a lot less about controlling the weapons and focused the strategy to a fine point, and required tremendous skill to be very good at.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  10. The best teams have preset goals to an extent.

    Like when we play on Containment and it's defense, I take the Scorpion to the top back of the base where I can shoot at both cave enterances, and most of the front ramp enterances. Then either akidwhoeatscake or Eston takes the Gaus Warthog and parks it in a specific spot on the top walkway where they can shoot down the left cave and hit anyone coming up the front ramps. Fries takes our sniper and gets enemy rockets, and the other guys on our team quickly decide who's getting our rockets, shotgun and whatever else they might want. It's then fries job to get back to our base with enemy rockets and whoever got our rockets job to blow up their tank before they return to base.

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