But if you were talking to a strung out crack whore about the going rate for a trick or a kilo of crack, she'd be an expert.Originally Posted by haohmaru
That's a complete crock of shit. You can hate the thing as much as you want, but if you're saying it didn't do anything new or wasn't innovative, then your opinion is no more valid than a strung out crack whore.Originally Posted by JefmcC
But if you were talking to a strung out crack whore about the going rate for a trick or a kilo of crack, she'd be an expert.Originally Posted by haohmaru
What exactly did it innovate? Boringness? Underlying homoeroticism?Originally Posted by haohmaru
Hey, I didn't completely hate Shenmue, I just felt that it fell WAY short of it's promises. It was talked about like you would be in a world full of characters running on some advanced A.I. routine, but instead they were as scripted as any other RPG that has characters wandering around.Originally Posted by haohmaru
Shenmue amounted to little more than a question and answer fest, and if you wanted to, you could collect capsule toys and drink soda. Though it sure was and is still one hell of a pretty game.
Instead of calling me or my opinion (or fact) of Shenmue to be less than innovative a crock of shit, why don't you make your case on why it is innovative?
A good game doesn't have to be "innovative". ( it helps a lot though) Halo sure as hell ain't innovative. Fun but not innovative. The great thing about shenmue was the story and the characters that you actually cared about. ( More so than a Char in a FF game or a GTA game.)
The QTE system or whatever the hell iit was called would have worked on a stronger system. The worst thing was that it loaded right before one so you knew it was coming. If it just happened out of nowhere it would have been 100x greater than what it was.
The people who bitch about the writing are just dumb. yes the writing is repeitive and didn't translate well but when the fuck did we start comparing it to a Final fantasy game? It is still the most realistic game ever I think in gaming history. The game treats you like you are in a real world. Not being attacked by aliens(Halo) Not being allowedto do whatever crap you want with no consequence(GTA) but real life . You had a schedule, You had to train( yes it took long but remember this game is all about reality and you don't master martial arts in 20 mins. really it took like 2 hours to master half of your moves. If you would stop playing DOA: Extreme Beach Volleyball for that amount of time you would make some fucking progress) This game is the most underrated game in gaming history Period.
Last edited by remnant; 06 Nov 2004 at 12:38 AM.
Shenmue 1 sucked. Im not denying that. It sucked hard. But Shenmue II was really, really good. It actually had a story that went somewhere, didnt bog down with idiotic fetch quests, had an awesome setting, and had a really nice and relevant sort of moral weightiness to it. Its rare that games have those, so any game that does definitely deserves props. Yea, Ryo was a blockhead, and the game was simply constructed (like, someone tells you to go somewhere, and you ask some people, and they tell you, etc.),some parts were plodding (the book moving ugh), and Lucky Hit is the worst thing ever... but Shenmue 2 was a damn good game.
Now, that being said, GTA3 and San Andreas are both better games. But Shenmue 2 was solid.
Would you like a game of Lucky Hit?Originally Posted by remnant
HA! HA! I AM USING THE INTERNET!!1
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Becuase you didn't like it already or becuase the snaps i made at other games ( That you probally like) that don't measure up to it in certain ways. i know the feeling. Hating a game becuase you don't have it
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