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Thread: Puzzle Fighter vs Puyo Pop

  1. Quote Originally Posted by Do You Like Erotic?
    I like puzzle fighter better just for the sake of the aesthetics and quality. It's a far more visually entertaining game, aside from the amount of learning required to actually get good. It has cool things like drop patterns, that serve to differentiate each character and each of their patterns, and it also has *the best* music of any puzzle game ever.
    I think that's why I like PF more too. It's such a well put together package and is extremely easy on the eyes. The expression on the animated SF characters when they either win or lose is just priceless.

    But the thing is PuyoPop IS much deeper and without a "diamond" to save you, it forces you to change the way you approach playing the game entirely, which to me, means a bigger learning curve...which I consider a good thing.

    Anyway I beat Dark Castle last night.....can someone tell me how to get into the last secret stage? What's the criteria for opening it up?

    Quote Originally Posted by Mzo
    **pictures**
    +

    Hi how's it going Mzo. I noticed your sig and checked out your photos link. Is that you in the pink hair? Are you an asian girl?

  2. I remember there was a diamond-type thing in Dr. Robotnik's Mean Bean Machine when I played it back in the day. Well, not really a diamond, but close enough. Once in awhile, while playing, that animal thing in the middle of the screen (forgot it's name, that pet thing) would, on occasion, hop out into the playing field and just go around the board, changing all the Puyos it touches into one color. Maybe it was because I played a different game mode or something, but that was like a diamond! Dunno if that happened in any other Puyo Puyo game.

    As for the topic... I prefer Puzzle Fighter. It's just more fun to me. Maybe it's just at the place I play Puzzle Fighter at, but you can't win if you just put everything to the sides and hope for a diamond. The damage on the machine has been set higher than default so by the time you get to a diamond, you'd already be dead. Matches don't last as long as if the damage was set to default on the machine, but it's still intense.

  3. Hi how's it going Mzo. I noticed your sig and checked out your photos link. Is that you in the pink hair? Are you an asian girl?
    Yes.

  4. Konichiwa Japanese residents!!!!


    I was wondering if any of you have seen this? Appearantly it came out last September?

    Puyo Pop Fever to hop onto PC


    Quote Originally Posted by Gamespot

    TOKYO--Sega announced that it will release Puyo Pop Fever on the PC in Japan (where it is known as Puyo Puyo Fever) this September. Since its arcade debut last year, the latest installment in the popular blob-erasing puzzle game has been released on just about every other platform in Japan, including the PlayStation 2, GameCube, Xbox, Game Boy Advance, mobile phones, and even the Dreamcast. It is available exclusively for the GC in the US.

    Puyo Pop Fever will feature online play via connection to other users from a free lobby server, and it will be available in two packages. The normal edition will cost 5,229 yen ($48), while the 7,329 yen ($66) package comes with a white and orange Sega Saturn model USB game pad

    Comes with a Saturn USB gamepad?



    WTF? Any of you picked this up?

    If so, I have a couple questions if you don't mind....

    1)Can I play it on Windows 98SE? If so, are there any challenges/language barriers I should be aware of?

    2)Does the game allow you to choose the opponent of your choice? Or does the game not give you control of who you play and always forces you to play someone at random? This would seem kinda silly to me.

    3)From what you've read/heard/experienced, can you tell me how popular this Windows version of Puyo Fever is? I mean, are there a bunch of people playing online all the time? Or is the online community pretty small?

    4)Is the online play smooth or laggy?

  5. I don't know anything about the game... well, other than that I don't like Fever mode, and I hear the USB Saturn controller is unresponsive and nothing to get excited about. Sorry to be the bearer of bad news.

  6. Quote Originally Posted by Bacon McShig
    I like both the games this thread is comparing, but Tetris Attack blows away both of them.

    I have to second that. Paneru De Pon/Tetris Attack/Pokemon Puzzle League has to be one of my all time favorite puzzle games.

    I've never played any of the Puyo games (I will remedy this problem immediately), but I've played Super Puzzle Fighter extensively. SPF is very simular to an old Sega puzzle game called Baku Baku Animal. The problem I have with both of those is that if one of the opponents do a big enough chain, a ton of blocks get dumped to the other side, and there's no way to counter that. Pretty much instant death basically. Tetris Attack is one of the best puzzle games for 2 reasons:

    1)It almost eliminates random chance chains because chaining requires player interaction as they are happening. Chance chains do happen occasionally, but they are pretty rare, and it's typically a pretty small chain if they do happen.

    2) No matter how big the opponent's chain, and no matter the size of the garbage block, you always have a chance of fighting back from the brink of losing. This makes for exciting and hectic matches between two good players as you have to keep eliminating the garbage blocks, while chaining and sending garbage blocks to your rival.

    Does the Puyo games allow you to fight back from monster chains, or is it instant death like Puzzle Fighter?

  7. Quote Originally Posted by DirtySouth
    Does the Puyo games allow you to fight back from monster chains, or is it instant death like Puzzle Fighter?
    Depends on the mode. There's different kind of garbage blocks. One type goes to your opponent when cleared, and games using that type make come backs much more possible. There's another type with "strong" blocks that very hard to come back in.

  8. Quote Originally Posted by DirtySouth
    2) No matter how big the opponent's chain, and no matter the size of the garbage block, you always have a chance of fighting back from the brink of losing. This makes for exciting and hectic matches between two good players as you have to keep eliminating the garbage blocks, while chaining and sending garbage blocks to your rival.
    Er... while I do think that Panel de Pon is intrinsicly deeper than Puyo Puyo, what you said above is precisely why I think Panel de Pon is flawed. Although you plan out these incredible chains and big combos, the effort/risk vs reward is ruined because opponents will have an incredibly easy time breaking their lines one by one if need be and survive.

    In other words, Panel de Pon might be fun because it's more "rally-style", but it's not a competitive game and that pretty much kills it for me.

  9. O.K. I'm getting a bit better. I've beaten the story mode and I'm going through it again collecting cards and have to take this one item to some guy in the gungiligchon dungeon or whatever it's caled. But yeah, the game's startin to click with me. I'm liking it more, though it's still not as impresive as SPF in overall presentation. The different characters you can select and their own color patterns, as well as the blocks having a 5-to-1 countdown upon every block fall, is particularly what I miss from Puzzle Fighter. It just feels a bit hollow not dealing with things like this at the moment. But I'll get used to it

    Mzo do me a favor.... can you call Nick Rox on his cell phone and ask him what's the best way to set up chains?

  10. ...

    Yeah leave it to Capcom to always provide game breaking features in its game. Magical Drop 3 is my all-time favorite for sheer intensity. 2-player mode is just mindnumbingly furious. Puyo is very close and if you want a nice hybrid, get Puyo 4 for DC, so that adds special attacks to the mix. I have most of the Puyo games from the Genesis/Mega Drive on up, and the series is well worth getting into.

    The wife has been loving Columns Crown on GBA lately, but she plays on this insane difficulty level so I have no idea what the hell is going on.

    Other notables for me: Dr. Mario, Pokemon Puzzle League, Yoshi's Cookies, Tetris, Ballistic aka Puzzle Loop..can't think of the others right now...

    ssb
    "50,000! You scored 50,000 points on Double Dragon?"

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