I thought Wind Waker looked wonderful, and had some the best art design and graphics ever. It looked exactly like Link to the Past would in 3D, which is a damn fine achievement for the artists. I really wouldnt mind more Zeldas, or Marios, that look like it. But the gameplay was in autopilot, with no wit or imagination or creativity, all the things that made Link's Awakening (my favorite in the series) so good. It was a boring retread of Ocarina of Time, at best.When Nintendo tried to change the style and look of Wind Waker (yeah,I know, it had the same controls too....minus the boat thing..but still baby steps...) 80% of gamers bitched about it because it was kiddie and didnt "look" like Zelda.
I guess there will always be haters no matter what.If you dont want to play it because of certain similarities,whatever,dont.I'll play it because of those same similarities that I enjoyed in all of the other Zelda games,and I predict have a hell of a time doing it.
As for the control... its stiff and awkward and clumsy. The strafing, rolls, lunges, etc. all work but its lame and not immersive. It was a workable solution to a tough problem back in 1998 but even back then it felt like a hack - no jump button? Come on. Now, Im pretty sure they can do something better now but its clear they arent.


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