Page 39 of 108 FirstFirst ... 253537383940414353 ... LastLast
Results 381 to 390 of 1078

Thread: Metal Gear Solid 3: Snake Eater

  1. Quote Originally Posted by Johnny Undaunted
    Oh shut up, bitch!
    Quick zephyrs blow, vexing daft Jim.

  2. Quote Originally Posted by Roufuss
    Honestly, why the hell can't I just be Solid Snake, in a plot that makes sense for once =/
    Agreed. Kojima's storytelling retardedness is ruining what could have been an awesome series.

    The PS1 original will always be the best Metal Gear game. Most straightforward story of the three, and no bullshit with lying to the fans about playing as Solid Snake and pulling the rug out from under you.

    And I agree, the camera in MGS3 (combined with the lack of the radar) is annoying.


    Quote Originally Posted by Mzo
    Breaking the 4th wall usually shatters immersion.

    It did for me.
    Eh, I don't know. I kind of like the way the MGS series does it kind of makes me feel more involved. I actually thought the "look on back of the CD case " puzzle in MGS1 was cute. Sucks for someone if they bought the game used without a case, however.

    Dolemite, the Bad-Ass King of all Pimps and Hustlers
    Gymkata: I mean look at da lil playah woblin his way into our hearts in the sig awwwwwww

  3. so theres a percentage meter for the camo.....but they took out the radar. color that odd and i never thought about it until right now. they took the radar out to make it harder and more realistic but basically make the camo retard proof.

  4. The thing I don't get is when you run in real life you see directly in front of you not overhead. Bring the camera down behind my back and then we'll talk about taking out the radar and making it more realistic.

    D

  5. Quote Originally Posted by MVS
    See a lot of nukes dropped since 1945, did you?
    Two was two too many.
    Time for a change

  6. #386
    Quote Originally Posted by dyomides
    The thing I don't get is when you run in real life you see directly in front of you not overhead. Bring the camera down behind my back and then we'll talk about taking out the radar and making it more realistic.

    D
    To their credit, there is no radar because it's in the past. You have a motion sensor (that drains battery power) and a loud ass sonar that enemies can hear and also drains battery power.

    You can also go into 1st person whenever you want, and the leaning on a wall thing whips the camera around. You can also still peek around corners, but I got spotted every time I tried it. Fat head Snake >=(
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  7. Yeah but I'd like to navigate the forest seeing what's in front of me rather than what's underneath my feet. You still can't move around in first person unless your crawling through grass. I don't see the benefit to putting the camera above you unless it's to make it more difficult.

    D

  8. #388
    Quote Originally Posted by dyomides
    Yeah but I'd like to navigate the forest seeing what's in front of me rather than what's underneath my feet. You still can't move around in first person unless your crawling through grass. I don't see the benefit to putting the camera above you unless it's to make it more difficult.

    D
    No, you're right. The camera system wasn't working out too well in the demo, it was one of my complaints.

    Far overhead worked well in the square rooms setting of MGS (based on the old Metal Gears), but the forest areas are too wide and the camera too low to really help out. You can scroll it in any direction for a limited distance whenever you want with the R stick, though.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  9. Other than that though I think the game is really well made, I wish they would just throw in the option to choose the camera position. What happened a few times is I'd run around go against a tree and the camera would shift to show me behind then as soon as I came off it would flip back up top and I was totally lost orientation wise. Glad I'm not the only one who feels this way.

    D

  10. Quote Originally Posted by Mzo
    To their credit, there is no radar because it's in the past. (
    correct me if im wrong but im pretty sure there was radar in the 60's? if thats their excuse then it sucks.

    yeah this says 1957 http://weathersavvy.com/Doppler1.htm so definately during the games timeframe.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo