Originally posted by MechDeus
I think you mean "racing game".
You think JSRF is a racing game? Huh? O_o
There are a few racing elements, but JSRF at its heart is really a unique breed of 3D platformer. Sort of like sonic, but instead of loops and other curves to run and spin through, you have things to grind off, and instead of robots to stomp, you have graffiti to spray (and the occasional robot to stomp).
As for the whole 2D vs 3D debate, I feel that there are some game genres that transform into something else (which isn't a bad thing, just a different thing) when brought into 3D. This is probably unavoidable anyway. Saying one is 'better' than the other, comparing the two different styles of genres, is accusing an apple of being inferior to an orange. Just because some of these attempts of transformation have sucked, doesn't mean the idea sucks, just the developers (Sonic Team, I'm looking in your direction).
I like freedom in games. In general, 2D limits that freedom. 3D lets me play the games the way I want (at least those without hundreds of FMVs and fixed camera angles) and I wouldn't trade that for anything.
Damn, I want to play Morrowind some more now. Got to resist.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
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