I didn't really think Kabuki Quantum Fighter was that tough.
Also, wasn't Snake's Revenge actually impossible to beat due to some bug?
Cybernoid ( Please email me if you actually bet this game)
Kaboki the Quantom fighter...... Nuff said
Operation wolf, loved the game..... But way to freaking hard to latter levels.
Air Wolf, fun for about 5 stages then it just gets HARD...
[QUOTE=Mzo]The only one I never did straight was the hardest difficulty in the Alien Wars. I used the ol' rubber band on the controller trick to rack up points for 30 lives for both players -_o[/QUOTE
Super Contra is more fun than hard to me, But the first one..... geeez without the code it's over...
I didn't really think Kabuki Quantum Fighter was that tough.
Also, wasn't Snake's Revenge actually impossible to beat due to some bug?
To boldly go where lots of men have gone before...
Actually, (dear God why do I still remember this?) it was possible to beat ET.Originally Posted by Vasteel
You actually had to watch the top center of the screen for a specific symbol to appear. It would act as a sonar so when you'd do your neck-strecth thingie on random screens, if there was piece of the phone you needed to call home, you'd see a blinking light in one of the pits.
Once you'd obtained all three pieces of the phone you had to run all over the damn place looking for another specific symbol to appear (it sorta looked like a space invader, go figure). Once you found it (it was always random) you'd neck-stretch to activate a timer.
Once the timer was activated you'd have to haul ass back to where you started out or you'd miss your ride home. The game sucked ass, but it was still beatable.
Jeez, I've one-lived the first Contra, but don't think I've ever been past level 3 of SuperC...hmm, I have a day off coming up.Originally Posted by Zerohero
To boldly go where lots of men have gone before...
Originally Posted by Vasteel
You'll beat it on that day off trust me. After you do, you will realize how mostly fun it is rather than hard. The last boss is HARD on all levels so dont think picking easy will get you by![]()
The last boss in NAM 1975 is a bitch to beat.
Originally Posted by EvilMog007
That's because everyone is afraid to make a hard god damn game because it will scare away the masses. It does suck and I agree that it takes away all the tension of a boss fight.
I could never beat the last boss in the first Ninja Gaiden. He kicked my ass everytime. Then when you died you had to go all the way back to the beginning of that really fucking hard last stage. Maybe I should go back and try to beat it again. With SAVE STATES!
The Visual Concepts remake anyway. The arcade one was challenging, but reasonable, at least compared to other old school shmups. The PSX one was just broken and cheap.Originally Posted by arjue
I find solace in some of the more recent Capcom action games in that regard. Games like Devil May Cry and Viewtiful Joe 1+2 are really hard on the upper difficulties. Even games like RE for the Gamecube get really challenging.Originally Posted by Glass Joe
EDIT: Note, Legendary mode in Halo 2 does not count. It's not a difficulty setting, I'm convinced it's a secret government test to find the perfect soldier.
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