I'd just like to point out here that this comparision is retarded because God of War ripped its entire combat system and many specific moves directly out of DMC. Without DMC taking its time to get where it is GoW wouldn't have a combat system at all. Even God Mode is exactly the same as DMC3's DMD right down to not offering anything new and not putting any effort into making the enemies harder, but simply taking the easy way out and pumping up enemy lifebars so much that beating on normal enemies is only dangerous because it threatens to put you to sleep for taking so long.Originally Posted by g0zen
Then there's how all the puzzles use the exact same mechanics and level setups as PoP with a little Soul Reaver here and there. The reason GoW is as good as it is is because all they did was straight up rip off other games shot for shot and add a really cool ability to finish off opponents (which could be said is like an on-screen indicator with Mortal Kombat but that's arguable).
That said, I really enjoyed GoW and it had a great story. There were a lot of amazing moments and they did a number of things beautifully, but they also saved the worst for last and it felt like they just gave up from Hades on out which left a bad taste in my mouth. If you're going to put crap in a game, put it in the middle. If it's at the beginning most people won't get hooked and if it's at the end then it just mars the whole experience.That's a different argument and one I can agree with. The story didn't do the same to me but when it does you can love a game no matter how flawed the rest of it is. (Which is pretty much how most RPGs work, anyway.)Let me put it this way, the story in God of War made up for any other shortfalls it may have as an action game


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