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Thread: Hunter The Reckoning - Anyone got it yet?

  1. The aiming seems to suit myself, and the rest, just fine.

    Maybe you just suck at it...
    Boo, Hiss.

  2. I rented the game yesterday and finished it as well. I don't know what your having problems with in terms of aiming but I deffinitly had no problems. I found the game a little mindless after a while, the story was decent, and there's plenty to shoot up... it was deffinitly made to experience with some friends. Still I had a good time riping through it once, sadly I won't be playing it again. Once was good enough for me.

    D

  3. Originally posted by supermario


    Games of this calibur need a lock on that you initiate. Cannon Spike and Devil May Cry both had it and look at how wonderful and easy to play those games where.

    Smash TV, did not but it had 8 way fireing that this game does not. If they made the right stick aan 8 way fireing stick instead of just an aiming stick, it would have been all right.
    Hmm...you're partially right 8 way firing MIGHT have worked for the automatic weapons IFyou had infinite ammo, but since you don't have infinite ammo the set up you suggest makes no sense. Weapons like the shotgun and rocket launcher (ESPECIALLY the rocket launcher) require precision aiming that you aren't going to get with 8-way firing.

    And a lock on system in a game like this would've been a damned nightmare. So I'm going to go with Phoenix Angel Wing and suggest that maybe you just aren't very good at it.

    Frankly the only real complaint I have about this game is the lack of music except for when hordes of enemies are on screen.

    EDIT: The other complaint is that I can't carry over the experience I gained from finishing the game to another game. GRRRRR....

  4. #34
    TheSCHLONG! Guest
    im just glad my friend paid $50 for this game and not me. like someone said earlier....i prolly would never pick the game up again after the first run thru.

  5. Originally posted by Master of 7s


    The other complaint is that I can't carry over the experience I gained from finishing the game to another game. GRRRRR....
    Damn right.

  6. Originally posted by Master of 7s


    Hmm...you're partially right 8 way firing MIGHT have worked for the automatic weapons IFyou had infinite ammo, but since you don't have infinite ammo the set up you suggest makes no sense. Weapons like the shotgun and rocket launcher (ESPECIALLY the rocket launcher) require precision aiming that you aren't going to get with 8-way firing.

    And a lock on system in a game like this would've been a damned nightmare. So I'm going to go with Phoenix Angel Wing and suggest that maybe you just aren't very good at it.
    Ummmmmm how more precice could aiming get with auto lock on that you initiate? Thats what I initially said this game should have, the 8 way fireing came later after remembering Smash TV.

    And for you and angel wings information, I do not suck at this game, I died once when playing simply because I did not know of the super moves. I was blasting many enimeies rather easaly, but all I could think is how much better the setup would be with auto lock on. I simply stopped playing because I got tired of looking for the stupid "lost hostages" and the exit.

    No map=chorish wandering.
    "If you aren't a bit depressed, then you aren't paying attention to what's going on in the world - Get busy living or get busy dieing."

  7. Lock on would make this impossible at the higher levels. Simply because the key to keeping hordes of zombies off your ass is strafing the crowd to cause them to stagger. If I'm locked onto one target, there's no way to do that. Also the running melee attacks, and melee attacks in general, would be plain broken with a lock on.

    I have a lot of little complaints about the game so I'd give it an 8/10. Single player seems to be a bit too unbalanced. It takes too long to clear a room, but at the same time its usually too easy. I'm near the end of the game now and have 40 continues.

    Glad I bought it. Just the sort of Final Fight like mindless fighting action I needed to counteract my Morrowind obsession.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  8. Originally posted by supermario

    I simply stopped playing because I got tired of looking for the stupid "lost hostages" and the exit.

    No map=chorish wandering.
    Jeez, doesn't anybody memorize anything anymore? The levels aren't even that big and you need a map? Suddenly I feel old.

  9. Its sad that people actually get lost in this game. I finished it and I has NO problems finding people at all. Level layouts are easy.
    Xbox Live- SamuraiMoogle

  10. Well, I've owned the game for a few days now, and I must say it's finally gotten boring. Maybe it's the same enemy model chasing you throughout every last stinkin' level. "Oh! Look! Another zombie with the flesh missing in all the same places as the last one..."

    In all fairness, it's a great game. And I still think I'll be playing it...but not anytime in the next week...or two.
    Throw fireballs at him...
    Laugh at his moustache...
    http://images.nintendo.com/nintendo/...o_gcn_game.jpg
    But do not mess with his vacation.

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