How is that different than now? Even with Xbox Live, PSO had additional fees.Originally Posted by toxic
Originally Posted by Yoshi
That's a one time fee for one console that is compatable with 100's of games. With 20-30 different developers, you have the potential for an insane amount of components/functions that will not be comply with each other. Companies trying to "standardize" thier things on the console would be a nightmare.
Last edited by toxic; 20 May 2005 at 05:36 PM.
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