Originally posted by StriderKyo
If you're going to bring lying into it, Nintendo has the all-time classic with their "N64 is an SGI workstation in the home!" hype. Next up is Sony with their missile-launching more-powerful-than-the-hardware-that-did-the-effects-for-Episode One - won't-be-surpassed-for-ten-years nonsense. Those types of lies are far more egregious, since they lead to people dropping hundreds of dollars due to fraudulent promises, as opposed to not spending money on something because it's not there. I'm not sure I even want to get into the morality of Microsoft.
In other words, if that sort of thing is going to stop you from supporting a company, by your morals you have no business playing any games at all.
I was as pissed of as anyone, in fact probably more, that SoA sold off Shenmue II while SoE had the nuts to release it and Rez to a smaller market. It wasn't that I couldn't play the import, rather the fact that I'd suported Sega believing that they'd support the gamer back, that they'd go out with one big title that by rights shouldn't have come out, but would because Sega cares. they didn't, they went out like bitches while tiny Agetec hung on and published one of the best games in years, Mark of the Wolves. But obviously, when you're facing bankruptcy protection, the bean-counters win all the arguments. Blame the shareholders for all this if you're going to blame anyone.
It obviously wasn't an easy decision, SoJ's president was fired and died shortly thereafter. It sounds ridiculous, but when it happened I couldn't help but wonder if seppuku was involved (suicide in one form or another is obscenely prevalent in Japan). SoA and SoE followed with mass layoffs.
In the end, it came down to me being stubborn and not playing any Sega games, or looking at it realistically: Sega and its employees had suffered far more than I did in not being able to play a few games (entertainment! while people are losing their jobs!) on a lower spec system. The games will still come out no matter what I do, all that had happened was that I'd come face-to-face with the fact that the business had an ugly side which Sega, for all their good intentions had smacked into headlong.
Did they make mistakes? Hell yes. But they didn't make any of them to "screw" anyone. I'm sure if they had their way we'd all be playing 32-X and Saturn while Ken Kutaragi was working at Starbucks. The Dreamcast was wedged between Sega's reputation as a failure after Saturn and Sony's headline-grabbing PR war machine, and I think we all knew it had little chance. But man, I hadn't had that good a time with gaming since Street Fighter II on SNES.
Besides, I was gonna get an Xbox anyway. Morrowind looks sweet!
Bookmarks