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Thread: Ultimate Ghosts 'n Goblins (PSP)

  1. #361
    There're people who play games for the experience, and dying is an inconvenience.

    Then there are people who, while they also like to experience games even though they feel it's kind of a waste to pay $50 for something that you're going to burn through in a weekend, also understand that video games are not movies handed to you for viewing, but challenges that require practice and, yes, dying and restarting. You will probably not beat the game your first time, but that's ok. Playing the game and getting better at it is a part of the whole fucking experience.

    Jeremy Parish is bad at twitch games. It's the truth. He slams stuff he can't get through in one sitting. There're people who are good and will give the game a better score since they didn't feel frustrated beacuse the game is within their means and ability.

    He complains Maximo is too hard, I have a save file where I never died and picked up every treasure and power-up in the game. Diff'rent strokes.

    PS - I don't get the chance to bring up my Maximo save file very often, pls let me have this.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  2. People should bring up Maximo as many times as they can in a conversation.

  3. #363
    Quote Originally Posted by Mzo
    There're people who play games for the experience, and dying is an inconvenience.
    They should go play Barney on the Genesis and stay the fuck away from real games like Maximo.

  4. Quote Originally Posted by Diff-chan
    Nah, its core to the gameplay and level design. We're not talking about random battles or some other similarly outdated and irrelevant design feature that needs to go. Capcom did get rid of a few of those, though, like starting at the beginning of the level when you die.
    Fair enough.

    Quote Originally Posted by Mzo
    PS - I don't get the chance to bring up my Maximo save file very often, pls let me have this.
    And that is impressive. I (very briefly) considered 100%-ing that game, but I hated how I'd pretty much have to use a walkthrough to find every last chest (plus, I sucked, and just barely made it through to the end at all).

  5. #365
    Quote Originally Posted by Mzo
    He complains Maximo is too hard, I have a save file where I never died and picked up every treasure and power-up in the game. Diff'rent strokes.
    Where'd you download that?

  6. Quote Originally Posted by Mzo
    He complains Maximo is too hard,
    lol, wow. If theres one thing Maximo wasnt it was hard. Of course a 100% save file is no joke though

  7. Everyone dinged that game for being hard...BTW count me in the group of 100%, 100%, 100%

  8. #368
    Quote Originally Posted by Compass
    I (very briefly) considered 100%-ing that game, but I hated how I'd pretty much have to use a walkthrough to find every last chest (plus, I sucked, and just barely made it through to the end at all).
    It's true, I didn't have the patience to find every last chest, so I used the Versus Books guide. It was bad enough that I refused to die and lose things on my belt, so I would load and redo a stage every death, then save after (there are plenty of coins around).

    The hardest part was not losing the Shield of Midas when some enemy crapped out the Shield of Storms when they died, ugh.

    Now I want to play Maximo 2 kinda.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  9. Quote Originally Posted by Mzo
    ...Now I want to play Maximo 2 kinda.
    And you should. Although its a bit more combat based than the first one, its still a great game. Both those games are so underappreciated.

  10. I think I looked up the locations of 5 of the treasure chests. Other than that, I did the Treasure Hunt strike hundreds of times per level and covered those things.

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