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Thread: Super Princess Peach

  1. Quote Originally Posted by Joust Williams
    From all accounts, it's a piss easy game. I have yet to play a platformer that was super easy that DIDN'T take a couple of hours to complete. I have yet to play a super easy platformer that made you want to play it again. I know that you will buy everything that Nintendo craps out (as evidenced by your sig), but I don't.
    As usual, you have no fucking clue what you are talking about.

    Quote Originally Posted by Frogacuda


    Ahem.
    I don't think that counts since it isn't even out yet.

  2. Quote Originally Posted by Glass Joe
    As usual, you have no fucking clue what you are talking about.
    Why dont you tell him why hes wrong then instead of looking like an asshole because you spent $35 on a game that doesnt make 8 year olds sweat.

  3. Quote Originally Posted by Glass Joe
    I don't think that counts since it isn't even out yet.
    Neither are Metroid or Tetris, the other games mentioned in the post.

    And if you waited 10 years, 2 months won't kill you.

  4. Quote Originally Posted by diffusionx
    Why dont you tell him why hes wrong then instead of looking like an asshole because you spent $35 on a game that doesnt make 8 year olds sweat.
    Is that why you play games? To sweat? I already posted my thoughts and instead of being douchebags and crying about it, why don't quit being lazy an go read it? SMB first few worlds were a major league cake walk. Does that make it a shitty game? Easy doesn't make it not worth playing.

  5. There is a difference between a fun game that is easy and a game that is for retarded children.

  6. If you don't like it, don't play it. That was easy wasn't it?

  7. And I'm not. So yes, it was

  8. Quote Originally Posted by Glass Joe
    Easy doesn't make it not worth playing.
    But it can certainly make it not worth paying $35 for.

  9. Quote Originally Posted by Glass Joe
    SMB first few worlds were a major league cake walk. Does that make it a shitty game? Easy doesn't make it not worth playing.
    That's the problem with Peach, though. Even SMB's first few worlds were, like, 10x more difficult than this. In SMB you actually had a looming fear of dying. In Peach there is no such fear (let's even forget about the "Calm" vibe for a second). If you manage to suffer the six hits necessary to kill Peach, there's no penalty. You just get kicked back to the most recent checkpoint.

    Worse, all the enemies move about half as fast as they do in other games in the series. Even if you had some legitimate fear of getting hit, these Goombas move so fucking slowly that you'd have to have, well, Down's syndrome not to see them coming.

    Sure, the classic Nintendo production values are there, and the control is nice (though it's really irritating having to use the stylus to switch modes). But when the game is devoid of any shred of challenge, it isn't fun to play.

    Things are picking up a little bit in the second world, but I'm not optimistic for the rest of the game.
    The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand

    "Jesus christ you are still THE WORST." -FirstBlood

  10. SPP is to SMB what HGM is to GF.
    Last edited by RoleTroll; 01 Mar 2006 at 10:57 PM.
    No gnus is good gnus.

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