Page 35 of 40 FirstFirst ... 2131333435363739 ... LastLast
Results 341 to 350 of 392

Thread: Super Princess Peach

  1. Well, that's why I specified Kirby platformers, and not Kirby games. He's been in so many odd spinoffs that it's hard to keep track.

  2. Adventures of Lolo DS will be Hal's next project. Reggie Fils-Aime... You know what you must do.
    Donk

  3. An updated Lolo and an updated Air Fortress would make me so wet.

  4. Quote Originally Posted by Finch
    This game wasn't made for HARDC0RE GAMING FREAKS who expect every game to be like Ninja Gaiden. It was made for kids.
    This mindset really disturbs me. There was no such division when we were kids. The "hardcore" games WERE made for kids, and kids DID enjoy them. Why is this truth lost on modern game designers?

    Quote Originally Posted by Gohron View Post
    I like doing stuff with animals and kids

  5. I'm sorry i disturbed you. Was every game you played as a kid Ninja Gaiden in difficulty? It must have been frustrating.
    Donk

  6. If Nintendo had cut Peach's life bar in half, stuck with the lives system, and eliminated the Calm vibe altogether, this game might've just been plain easy instead of being ridiculously easy. As it is though, I'm enjoying it. Great presentation, the Toad saving / Shop / minigame elements are fun, and it's awesome how many different attacks Peach has at her disposal.

    A more challenging SPP2 would definitely be something I'd be interested in.

  7. #347
    Quote Originally Posted by LordPerrin
    This mindset really disturbs me. There was no such division when we were kids. The "hardcore" games WERE made for kids, and kids DID enjoy them. Why is this truth lost on modern game designers?
    Agreed. I wouldn't have played SPP when I was 10 or now that I am almost 30. For my NES I played stuff like...

    Blaster Master
    Castlevania
    Contra <- Here is my easy ass game
    Life Force <- Here is another one
    Mega Man
    Ninja Gaiden
    Super Mario Bros.

    I am horrified that the New Super Mario Bros. is going to be dumbed down too.

  8. dumbed down how? i havn't been paying attention to that game much.

  9. #349
    1Up posted an interview with NSMB's producer. Here is the part that worries me:

    Quote Originally Posted by Takashi Tezuka
    [after the original] ... Mario evolved, of course, but it eventually became more difficult and suited more toward hard-core gamers. I didn't want to continue in that direction. That's not to say this game isn't for hard-core players, but I want to recapture the spirit of the original Super Mario Bros.

  10. Quote Originally Posted by Finch
    What do you want, shit spraying in your eyes?
    If nothing else, this thread has reminded me why I love Finch.

    ~ tee hee ~

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo