Such disputes can only be settled with a comicing duel. Yellerdog vs. Kidnemo. Someone can track down Nick and talk him into judging.
Whats a Mzo anyways?
Barf! Barf! Barf!
Such disputes can only be settled with a comicing duel. Yellerdog vs. Kidnemo. Someone can track down Nick and talk him into judging.
The wonderful thing about MzoOriginally Posted by Clash!
is that Mzo is a wonderful thing.
HA! HA! I AM USING THE INTERNET!!1
My Backloggery
So far we're averaging about 210 viewers. Not too shabby for only one week, and word of mouth. I think we're going to be making some ad banners and paying for advertising on other web comic sites to get a tad more in the next couple of weeks (maybe White Ninja).
I'm also planning some book oriented comics based on the characters (except Grace, she's being redesigned before I do anything for her). I'm going to take my time with these pieces and really learn try to advance my art. I have 2 cool storyline ideas (Jimmy and Zug-Zugg) so hopefully I can get those rolling within the next 6 months.
Last edited by Drewbacca; 08 Nov 2005 at 04:50 PM.
Originally Posted by rezo
For the record, isn't "zug zug" what the orcs say in WarCraft? I don't think there's supposed to be any relation there, but people might think it.
That is where Andrew got it from. Good eye junior. Good eye.
Yo! Shebitch! Let's go.Originally Posted by rezo
Two things. Suggestions, if you will.Originally Posted by Andrew
Advertising only brings in people who are, guess what, affected by advertising. You'll likely get a much better audience through word of mouth.
Also, read and follow these books: Comics and Sequential Art by Will Eisner, Drawing Comics the Marvel Way by Stan Lee, and Understanding Comics by Scott Mccloud. They really will help. Forget 'Reinventing Comics', it's a piece of shit.
Word of mouth happens whether you're advertising or not. If people like the product they tell people about it. It takes time to build up a consistent readership, but getting the word out you exist is always a prudent course of action.Originally Posted by YellerDog
I like them all, but why Marvel? I don't want to ever produce a comic that looked like a Marvel comic. Does it have some layout keys or something?Also, read and follow these books: Comics and Sequential Art by Will Eisner, Drawing Comics the Marvel Way by Stan Lee, and Understanding Comics by Scott Mccloud. They really will help. Forget 'Reinventing Comics', it's a piece of shit.
Originally Posted by rezo
Never mind for a second that it's Marvel, and everything in it is 1960s-looking. The book has some really good information in general, in regards to panel composition, storytelling methods, posing, etc. It's a really smart work.
That's what i was wondering. Thanks.
Originally Posted by rezo
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